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Lumino City

Lumino City

Цена: $2.59 USD
Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
4.2
26 ревюта
70
Metacriticmetacritic

Теми

N/A

Разработчик

State of Play Games

Дата на издаване

Dec 1st, 2014

Бързо плащане

PC · Steam
Global
Qty:

$2.59
$13.93-81%
Цената не е окончателна
Coins 3% кешбек при тази покупка
Активиране/искана на Steam

Моментална доставка

24/7 Поддръжка

Трейлър, Арт и Скриншотове (5)

Game screenshot 1
Game screenshot 2
Game screenshot 3
Game screenshot 4
Game screenshot 5

Описание

Lumino City is a BAFTA award winning handmade puzzle adventure game made entirely by hand. Explore the city and use your ingenuity to piece together all sorts of puzzling mechanisms, helping the citizens bring back power to their unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.

Lumino City continues where we left Lume. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad. Explore the unusual dwellings beyond the city gates and finding out more about her Grandad's intriguing life along the way. Is there more to him than first appears?

A cross disciplinary team worked on Lumino City State of Play collaborated with award-winning architects, fine-artists, prop-makers and animators, each discipline brought something unique to the design and execution of the finished game.
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