

- Lobotomy Corporation: Monster Management Simulator


Lobotomy Corporation: Monster Management Simulator
Project Moon
Apr 8th, 2018
3% cashback på dette køb




Beskrivelse
Monsters beyond your imagination, and you: The Manager.Monsters beyond your imagination, and you: The Manager. Monsters beyond your imagination, and you: The Manager. A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility. One disaster will lead to another, until everything has fallen into chaos. “I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a roguelite monster-management simulation.
Our game was inspired by the monsters birthed of various inspirations featured in games, film, and series, such as the SCP Foundation, Cabin in the Woods, and Warehouse 13. Going further, it was developed with this thought: “What if those monsters were real, and your job were to manage them?”
You will be playing as the Manager of Lobotomy Corporation, a company in which such creatures are contained and managed. Order your employees to perform work with and on the creatures and watch the results expectantly. Gather energy produced by the monsters and fulfill the quota each day, expand the facility, and manage even more strange beings. In this game, the player will face an ever-present sense of tension and dread as they progress through each day.

“Our new technology will bring salvation to humanity.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Køb Lobotomy Corporation: Monster Management Simulator Steam-nøgle
Køb Lobotomy Corporation: Monster Management Simulator Steam-nøgle og tag kontrol over en facilitet fyldt med uforudsigelige væsener på PC gennem Steam. Dette er en digital Steam-nøgle med øjeblikkelig levering, så din nøgle vil være tilgængelig i dit konto-dashboard straks efter køb, klar til at aktivere gennem Steam-klienten. Hver køb inkluderer 3% cashback i GB Coins og 24/7 live chat support, støttet af 19.000+ verificerede Trustpilot anmeldelser. Fra krævende management-spil til mørke roguelite simulationer, browse vores Steam-nøglekatalog og udvid dit PC-bibliotek for mindre.
Om Lobotomy Corporation: Monster Management Simulator
Lobotomy Corporation: Monster Management Simulator er et roguelite management-spil udviklet og udgivet af ProjectMoon. Inspireret af historier om hemmelige organisationer, der indeholder overnaturlige trusler, placerer det dig i spidsen for en facilitet, der udvinder energi fra mystiske væsener kendt som Abnormaliteter.
Som Manager for Lobotomy Corporation skal du tildele medarbejdere til at arbejde med de indeholdte Abnormaliteter og opfylde facilitets daglige energikvote. Hvert væsen opfører sig forskelligt, så succesfuld ledelse afhænger af observation, eksperimentering og læring fra tidligere fejl.
Du begynder med meget lidt information om hver Abnormalitet. Forskellige arbejdstyper kan producere dramatisk forskellige resultater, og en medarbejder, der er egnet til et væsen, kan være helt uforberedt på et andet. Gradvis forskning i deres adfærd afslører mere pålidelige måder at interagere med dem.
Medarbejdere kan trænes, tildeles afdelinger, udstyres med specialiseret udstyr og vælges i henhold til deres styrker. Omhyggelig forberedelse bliver stadig vigtigere, efterhånden som faciliteterne udvides, og mere farlige Abnormaliteter introduceres.
Indeslutningsbrud kan hurtigt forvandle en rutinemæssig arbejdsdag til en katastrofe. Undslupne væsener kan angribe medarbejdere, beskadige systemer, frigive andre Abnormaliteter, sprede korruption eller drive arbejdere til vanvid.
Problemer kan også påvirke faciliteterne indirekte. Hjernevaskede medarbejdere kan vende sig mod deres kolleger, psykologisk traume kan forårsage panik, og en mislykket indeslutningsprocedure kan skabe en kædereaktion på tværs af flere afdelinger.
Når kaos begynder, skal du beslutte, om du vil sende medarbejdere for at undertrykke truslen, isolere dele af faciliteterne eller ofre ressourcer for at forhindre yderligere tab. Dårlige beslutninger kan få en hel dag til at kollapse.
Nye afdelinger bliver tilgængelige, efterhånden som virksomheden samler mere energi. Angela og Sephirot giver vejledning, missioner og historiske udviklinger, mens de gradvist afslører organisationens skjulte formål.
Hver dag er opdelt mellem facilitetsledelse og visuelle historiedel. At fuldføre arbejdstider fremmer samtaler, karaktermissioner og det større mysterium omkring virksomheden, dens teknologi og Managerens rolle i den.
Lobotomy Corporation er et stærkt valg for spillere, der nyder vanskelige management-spil, roguelite progression, psykologisk horror, overnaturlige væsener, trial-and-error systemer og historier bygget omkring hemmelighed og moralsk kompromis.
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Systemkrav
Minimum
- OS
- Windows 8.1 or later
- Processor
- Intel(R) Core(TM) i5-3570
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 550 ti or Radeon hd 6570
- DirectX
- Version 9.0c
- Storage
- 6 GB available space
- Sound Card
- DirectX 9.0c compatible
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3% cashback på dette købFAQs Om Lobotomy Corporation: Monster Management Simulator
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Dette produkt er en Steam-nøgle, ikke en konto. Du indløser koden gennem Steam, og Lobotomy Corporation tilføjes direkte til dit eget bibliotek.
Vælg din region ved kassen for at bekræfte tilgængeligheden for dit land. Hvis du er usikker på, om dit land er understøttet, skal du tjekke aktiveringsoplysningerne, før du afslutter dit køb.
Lobotomy Corporation er en roguelite monsterstyringssimulation med psykologisk horror, medarbejderstyring, containment-procedurer, facilitetsudvidelse, visuelle historiedelene og trial-and-error progression.
Abnormiteter er farlige overnaturlige væsener, der er indeholdt i anlægget. Hver har forskellige præferencer, adfærd, risici og indeholdelsesbetingelser, der skal opdages gennem observation og eksperimentering.
Ikke i traditionel forstand. Selvom du leder medarbejdere, afdelinger og ressourcer, kommer den største udfordring fra at forstå farlige Abnormaliteter og forhindre, at containment-fejl udvikler sig til katastrofer på hele anlægget.
En brydende Abnormalitet kan angribe medarbejdere, forstyrre systemer, frigive andre væsener, sprede korruption eller skabe psykologisk skade. Du skal indsætte medarbejdere for at undertrykke truslen eller begrænse skaden, før situationen bliver uoverskuelig.
Ja. Historie segmenter vises efter ledelsesskift og indeholder Angela, Sephirot og andre karakterer. At fuldføre deres missioner afslører mere om virksomheden, dens teknologi og lederens identitet.
Lobotomy Corporation kræver en 64-bit version af Windows 10 eller senere, DirectX 9.0c, og 6 GB tilgængelig lagerplads. Selvom de oprindelige krav nævnte Windows 8.1, kræver den nuværende Steam-klient Windows 10 eller senere.
De minimale specifikationer inkluderer en Intel Core i5-3570 processor, 8 GB RAM, og et NVIDIA GeForce GTX 550 Ti eller AMD Radeon HD 6570 grafikkort. Et DirectX 9.0c-kompatibelt lydkort er også påkrævet.