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Primitive Society Simulator (Steam)

Primitive Society Simulator (Steam)

Nema na skladištu

In this game, you'll be the leader of an ancient tribe, guiding your people to explore the natural world, to hunt, and to farm. As culture and civilization prosper, you shall establish a tribal alliance, a community with a shared future of tribes.

Još nema recenzija

Programer

N/A

Datum izlaska

Feb 25th, 2024

Brza kupnja

PC · Steam
Global
Nema na skladištu
Cijena nije konačna
Aktiviraj/iskoristi na Steam

Trenutna dostava

24/7 Podrška

Trailer, likovni materijali i snimke zaslona (13)

Game artwork 1
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Opis

Colonies x Grand Strategy

Fusing the intuitive management of Colony-Build games with the clear competitive stakes and vast scale of Grand Strategy.
Dive into diverse breakthrough tactics:
Early Rush • Cultural Expansion • Trade/Slavery • Migration • Enforce other tribes to tribute or become your vassal.
Combine these approaches, restarting to conquer new paths after each victory.

‌Ancient Nations Competition‌

We added simple grand strategy gameplay to colony-building mechanics.
You will lead a branch of ‌Ancient Chinese, starting by building a small tribe: crafting tools, constructing houses, hunting, farming, and raising livestock.
Then face 5 ethnic groups in Asia: ‌Rongdi, Baiyue, Ancient Chinese States, Aryans, Assyrians‌.
From the eastern Yellow River basin to Mesopotamia – rule or be ruled.

‌Tech Tree & Culture Tree‌

You can develop culture to make other tribes submit, pay tribute, and provide ‌vassal troops + supplies‌.
Or gain advanced tools and bronze through technological advantage for trade.
Or prioritize reproduction through ‌fertility worship‌.
Or embrace violence, train professional soldiers, and plunder extensively.

‌Manage Slaves‌

Force lifelong labor, OR adopt them into your tribe to bear children.
Execute slaves to suppress rebellions, OR sell them directly.

‌Leaders & Grouping‌

Use Leaders to manage groups, reducing repetitive actions.
Set group schedules: labor, create culture, develop tech, or train.
Battlefield controls function like traditional RTS unit groups.
Future update: Group leaders will become a higher social class.

‌Knowledge Inheritance‌

Tribesmen gain knowledge through labor – lost when they die.
Must carve knowledge onto stone monuments to preserve it.
These monuments become learning tools for future generations.
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