Banner
Hi-Fi Rush (Steam)

Hi-Fi Rush (Steam)

Ár: $19.23 USD

As wannabe rockstar Chai, you’ll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything – from the motion in the environment to the blows of combat – is synced to the music.

4.3
(134 értékelés)

Fejlesztő

Bethesda Softworks

Megjelenés dátuma

Jan 24th, 2023

Gyors fizetés

PC · Steam
Global
$19.23
$34.79-45%
Az ár nem végleges
Aktiválás/beváltás platformon: Steam

Azonnali kézbesítés

0-24-es támogatás

Előzetes, Művészeti anyagok és Képernyőképek (6)

Game artwork 1
Game screenshot 2
Game screenshot 3
Game screenshot 4
Game screenshot 5
+1

Leírás

Feel the beat as wannabe rockstar Chai and his ragtag team of allies rebel against an evil robotics enhancement megacorp with raucous rhythm combat! From Tango Gameworks, the studio that brought you The Evil Within® and Ghostwire®:Tokyo (no, really) comes Hi-Fi RUSH, an all-new action game where the characters, world and combat stylishly sync to the music!





Arcade Challenge! Update!


Test your abilities in two new game modes, uncover new rewards and even a few secrets in this free update to Hi-Fi RUSH, The Arcade Challenge! Update!

BPM RUSH tasks players to battle waves of enemies to music with a steadily increasing BPM or beats per minute. As you defeat each wave and tackle toughened-up new foes, the BPM will speed up to the next level, up to a whopping 200 BPM in the final stages!

Power Up! Tower Up! is a twist on the Rhythm Tower mode that players unlock after their first playthrough. You’ll be climbing up floors and defeating waves of enemies, but this time you’ll be powering up a downgraded Chai with randomized Upgrades!

The Arcade Challenge! Update! also contains additional content for players to earn through challenges and discover in-game, including poses for Photo Mode, t-shirts for Chai, Photo Mode stickers, extra outfits and even Special Attacks starring CNMN and Smidge, everybody's favorite mechanical friends.
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·