



Lobotomy Corporation: Monster Management Simulator
Project Moon
Apr 8th, 2018
3% cashback sa pagbiling ito




Paglalarawan
Monsters beyond your imagination, and you: The Manager.Monsters beyond your imagination, and you: The Manager. Monsters beyond your imagination, and you: The Manager. A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility. One disaster will lead to another, until everything has fallen into chaos. “I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a roguelite monster-management simulation.
Our game was inspired by the monsters birthed of various inspirations featured in games, film, and series, such as the SCP Foundation, Cabin in the Woods, and Warehouse 13. Going further, it was developed with this thought: “What if those monsters were real, and your job were to manage them?”
You will be playing as the Manager of Lobotomy Corporation, a company in which such creatures are contained and managed. Order your employees to perform work with and on the creatures and watch the results expectantly. Gather energy produced by the monsters and fulfill the quota each day, expand the facility, and manage even more strange beings. In this game, the player will face an ever-present sense of tension and dread as they progress through each day.

“Our new technology will bring salvation to humanity.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Bumili ng Lobotomy Corporation: Monster Management Simulator Steam Key
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Tungkol sa Lobotomy Corporation: Monster Management Simulator
Ang Lobotomy Corporation: Monster Management Simulator ay isang roguelite management game na binuo at inilathala ng ProjectMoon. Inspirado ng mga kwento tungkol sa mga lihim na organisasyon na naglalaman ng mga supernatural na banta, inilalagay ka nito sa posisyon ng pamamahala ng isang pasilidad na kumukuha ng enerhiya mula sa mga misteryosong nilalang na kilala bilang Abnormalities.
Bilang Manager ng Lobotomy Corporation, kailangan mong italaga ang mga empleyado upang makipagtrabaho sa mga nakapaloob na Abnormalities at matugunan ang pang-araw-araw na quota ng enerhiya ng pasilidad. Ang bawat nilalang ay may iba't ibang pag-uugali, kaya ang matagumpay na pamamahala ay nakasalalay sa pagmamasid, eksperimento, at pagkatuto mula sa mga nakaraang pagkakamali.
Nagsisimula ka na may napakakaunting impormasyon tungkol sa bawat Abnormality. Ang iba't ibang uri ng trabaho ay maaaring makabuo ng lubos na magkakaibang resulta, at ang isang empleyado na angkop para sa isang nilalang ay maaaring ganap na hindi handa para sa isa pa. Unti-unting pag-aaral ng kanilang pag-uugali ay nagpapakita ng mas maaasahang paraan upang makipag-ugnayan sa kanila.
Ang mga empleyado ay maaaring sanayin, italaga sa mga departamento, bigyan ng espesyal na kagamitan, at piliin ayon sa kanilang mga lakas. Ang maingat na paghahanda ay nagiging lalong mahalaga habang lumalawak ang pasilidad at mas mapanganib na Abnormalities ang ipinapakilala.
Ang mga paglabag sa containment ay maaaring mabilis na gawing sakuna ang isang karaniwang araw ng trabaho. Ang mga nakatakas na nilalang ay maaaring umatake sa mga empleyado, makasira ng mga sistema, magpalabas ng iba pang Abnormalities, magkalat ng katiwalian, o magdulot ng pagkasira ng isip sa mga manggagawa.
Ang mga problema ay maaari ring makaapekto sa pasilidad nang hindi tuwiran. Ang mga na-brainwash na empleyado ay maaaring lumaban sa kanilang mga kasamahan, ang sikolohikal na trauma ay maaaring magdulot ng takot, at ang isang nabigong containment procedure ay maaaring lumikha ng chain reaction sa iba't ibang departamento.
Kapag nagsimula ang kaguluhan, kailangan mong magpasya kung ipadala ang mga empleyado upang supilin ang banta, ihiwalay ang mga bahagi ng pasilidad, o isakripisyo ang mga mapagkukunan upang maiwasan ang karagdagang pagkalugi. Ang mga maling desisyon ay maaaring magdulot ng pagbagsak ng buong araw.
Ang mga bagong departamento ay nagiging available habang ang korporasyon ay nag-iipon ng higit pang enerhiya. Si Angela at ang Sephirot ay nagbibigay ng gabay, mga misyon, at mga pag-unlad ng kwento habang unti-unting inihahayag ang nakatagong layunin ng organisasyon.
Ang bawat araw ay nahahati sa pagitan ng pamamahala ng pasilidad at mga visual na segment ng kwento. Ang pagtapos ng mga shift ng trabaho ay nagpapaunlad ng mga pag-uusap, mga misyon ng karakter, at ang mas malaking misteryo na nakapalibot sa korporasyon, ang teknolohiya nito, at ang papel ng Manager sa loob nito.
Ang Lobotomy Corporation ay isang mahusay na pagpipilian para sa mga manlalaro na nasisiyahan sa mahihirap na management games, roguelite progression, psychological horror, supernatural creatures, trial-and-error systems, at mga kwento na nakabatay sa lihim at moral na kompromiso.
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Mga Kinakailangan ng Sistema
Minimum
- OS
- Windows 8.1 or later
- Processor
- Intel(R) Core(TM) i5-3570
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 550 ti or Radeon hd 6570
- DirectX
- Version 9.0c
- Storage
- 6 GB available space
- Sound Card
- DirectX 9.0c compatible
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Ang produktong ito ay isang Steam key, hindi isang account. I-redeem mo ang code sa pamamagitan ng Steam, at ang Lobotomy Corporation ay idinadagdag nang direkta sa iyong sariling library.
Pumili ng iyong rehiyon sa pag-checkout upang kumpirmahin ang pagkakaroon para sa iyong bansa. Kung hindi ka sigurado kung sinusuportahan ang iyong bansa, suriin ang mga detalye ng aktibasyon bago tapusin ang iyong pagbili.
Ang Lobotomy Corporation ay isang roguelite na simulation ng pamamahala ng halimaw na may sikolohikal na takot, pamamahala ng empleyado, mga pamamaraan ng pagkulong, pagpapalawak ng pasilidad, mga visual na kwento, at pagsubok-at-pagkakamali na pag-unlad.
Ang mga Abnormalities ay mapanganib na supernatural na nilalang na nakatago sa loob ng pasilidad. Bawat isa ay may iba't ibang kagustuhan, pag-uugali, panganib, at mga kondisyon ng pagkakulong na dapat matuklasan sa pamamagitan ng pagmamasid at eksperimento.
Hindi sa tradisyonal na kahulugan. Bagaman ikaw ay namamahala sa mga empleyado, departamento, at mga mapagkukunan, ang pangunahing hamon ay nagmumula sa pag-unawa sa mga mapanganib na Abnormalities at pagpigil sa mga pagkabigo sa containment na lumala sa mga sakuna sa buong pasilidad.
Ang isang bumibigay na Abnormality ay maaaring umatake sa mga empleyado, makagambala sa mga sistema, palayain ang iba pang mga nilalang, magpalaganap ng katiwalian, o lumikha ng sikolohikal na pinsala. Dapat mong i-deploy ang mga empleyado upang pigilan ang banta o pigilan ang pinsala bago maging hindi mapapamahalaan ang sitwasyon.
Oo. Ang mga segment ng kwento ay lumalabas pagkatapos ng mga pagbabago sa pamamahala at tampok ang Angela, ang Sephirot, at iba pang mga tauhan. Ang pagtapos sa kanilang mga misyon ay nagbubunyag ng higit pa tungkol sa korporasyon, ang teknolohiya nito, at ang pagkakakilanlan ng Manager.
Ang Lobotomy Corporation ay nangangailangan ng 64-bit na bersyon ng Windows 10 o mas bago, DirectX 9.0c, at 6 GB ng magagamit na storage. Bagaman ang orihinal na mga kinakailangan ay nakalista ang Windows 8.1, ang kasalukuyang Steam client ay nangangailangan ng Windows 10 o mas bago.
Ang minimum na mga espesipikasyon ay kinabibilangan ng Intel Core i5-3570 na processor, 8 GB ng RAM, at NVIDIA GeForce GTX 550 Ti o AMD Radeon HD 6570 na graphics card. Isang sound card na compatible sa DirectX 9.0c ay kinakailangan din.