


- Dead by Daylight - A Nightmare on Elm Street (DLC) (Steam) (EU)


DLC Dead by Daylight - A Nightmare on Elm Street (DLC) (Steam) (EU)
Behaviour Interactive
Oct 25th, 2017
3% zwrotu gotówki za ten zakup




Opis

A Nightmare on Elm Street™ is a brand new Chapter for Dead by Daylight.
There are boogey men, and they do live under your bed. They are inside your room, and inside your mind - your dreams and sometimes dreams come true. Freddy Krueger knows the true meaning of haunting. The true meaning of pushing someone into that dream state where you are uncertain whether you are awake or asleep - alive or on the verge of death. Some more than others will resist sleep, like young Quentin, who is forced to head back where Freddy learned about revenge. Back to Badham Preschool.
Back to school
Who would have thought that dreams could actually do harm? Physical, pain inducing harm? Fear and pain stemming from a scarred soul who seeks revenge for a punishment he deserved. Freddy Krueger will always be remembered - whether you are awake or asleep.
A Nightmare on Elm Street™ is a Chapter for Dead by Daylight. It includes a new Killer, a Survivor and a Map.

Freddy Krueger
How will you stop someone who hunts you in your dreams? Someone who will never let you rest. Someone who intentionally deprives you of sleep to diminish your resilience. Someone who sees himself as a victim desperate for payback. He can’t see your pain and suffering… all he sees is… his metal claws closing in on your neck.
Killer Power – The Nightmare: Dream Demon
Death won't accept him, so he remains, a calamity, indisputable master of his victims' nightmares. Dream Demon allows The Nightmare to pull Survivors into the Dream World.
- Survivors facing The Nightmare are constantly on the verge of falling asleep.
- Awake Survivors only catch brief glimpses of The Nightmare before falling into a deep slumber.
- These microsleeps allow The Nightmare to attack a Survivor at any point, pulling them into the Dream World in the process.Once in the Dream World:
- The Nightmare can project an illusion of himself next to a generator and cause it to gush a torrent of blood. The cooldown of his Dream Projection is reduced for each sleeping Survivor in the trial.
- Dream Snares are traps that can reach up and grab Survivors who pass over them, slowing them down. Survivors are affected by the Dream Snare are unable to vault quickly through a window.
- Survivors who are awake will be unaffected by The Nightmare’s Dream Traps. To escape the Dream World, Survivors can either fail a skill check, be awakened by a woke Survivor, or reach a ringing alarm clock.

The Nightmare comes with 3 new perks.Fire UpThe increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a generator, Fire Up grows in power and grants a speed bonus to pick-ups, drops, pallet breaks, generator breaks and vaults.Remember MeYou become obsessed with one survivor. Each time you Hit your Obsession, you increase the opening time of the Exit Gates up to a maximum. The Obsession is not affected by Remember Me. Only one obsession per match.Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
- The Nightmare can project an illusion of himself next to a generator and cause it to gush a torrent of blood. The cooldown of his Dream Projection is reduced for each sleeping Survivor in the trial.
- Dream Snares are traps that can reach up and grab Survivors who pass over them, slowing them down. Survivors are affected by the Dream Snare are unable to vault quickly through a window.
- Survivors who are awake will be unaffected by The Nightmare’s Dream Traps. To escape the Dream World, Survivors can either fail a skill check, be awakened by a woke Survivor, or reach a ringing alarm clock.

The Nightmare comes with 3 new perks.
Fire UpThe increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a generator, Fire Up grows in power and grants a speed bonus to pick-ups, drops, pallet breaks, generator breaks and vaults.Remember MeYou become obsessed with one survivor. Each time you Hit your Obsession, you increase the opening time of the Exit Gates up to a maximum. The Obsession is not affected by Remember Me. Only one obsession per match.Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.

Quentin Smith comes with 3 new Perks.
PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Kup klucz Steam do Dead by Daylight
Kup swój klucz Steam do Dead by Daylight na GameBoost i otrzymaj go natychmiastowo na swoje konto po zakupie. Twój klucz jest gotowy w momencie, gdy zamówienie zostanie zrealizowane, bez czekania. Każdy zakup przynosi również 3% zwrotu w GB Coins, a całodobowe wsparcie na czacie na żywo GameBoost jest dostępne, jeśli potrzebujesz pomocy. Z ponad 18 000 recenzji na Trustpilot, GameBoost to zaufane miejsce, aby znaleźć gry na PC w najlepszych cenach. Od nowych wydania po klasyczne tytuły, GameBoost oferujeklucze do gier Steamw pełnym zakresie gier na PC.
O Dead by Daylight
Dead by Daylight to asymetryczna gra wieloosobowa z gatunku survival horror, opracowana i wydana przez Behaviour Interactive. Została wydana na PC za pośrednictwem Steam 14 czerwca 2016 roku, stając się jedną z pierwszych gier, które ustanowiły gatunek asymetrycznego horroru. Wersje na konsole zadebiutowały od czerwca 2017 roku na PS4, Xbox One i platformach nowej generacji. Dead by Daylight ma ocenę Głównie Pozytywną na Steam.
Każda gra umieszcza jednego gracza w roli Zabójcy i do czterech graczy w roli Ocalałych na proceduralnie generowanej mapie. Ocalałych muszą naprawić pięć generatorów rozsianych po mapie, aby zasilić bramy wyjściowe i uciec przed złapaniem. Zabójca musi znaleźć, powalić i zawiesić każdego Ocalałego na ofiarę dla Bytu, starożytnej siły, która rządzi krainą, w której odbywają się wszystkie mecze.
Każdy Zabójca ma unikalną moc, która definiuje, jak poluje. Pułapka rozkłada pułapki na mapie. Pielęgniarka przechodzi przez przeszkody i teleportuje się na krótkie odległości. Hillbilly używa piły łańcuchowej do szybkiego poruszania się i natychmiastowego powalenia przy kontakcie. Każdy Ocalały ma unikalny osobisty atut oraz system ekwipunku, który pozwala graczom budować niestandardowe zestawy atutów z tych odblokowanych w całym rosterze.
Roster gry stale się powiększa dzięki regularnym wydaniom Rozdziałów, z których każdy zazwyczaj dodaje nowego Zabójcę, nowego Ocalałego, a czasami nową mapę. Licencjonowane rozdziały wprowadziły postacie z franczyz, w tym Halloween, Resident Evil, Stranger Things, Silent Hill, Koszmar z Ulicy Wiązów, Obcy i wiele innych. Gra podstawowa zawiera oryginalny roster Zabójców i Ocalałych. Wszystkie postacie wydane po premierze i licencjonowane są dostępne poprzez indywidualne zakupy DLC.
Region i Aktywacja
Ten klucz do gry jest dostępny w wielu regionach. Wybierz swój region przy kasie, aby zobaczyć dostępność i ceny dla swojego kraju. Jeśli nie jesteś pewien, czy twój kraj jest obsługiwany, sprawdź szczegóły aktywacji na stronie produktu przed zakupem.
Dlaczego warto kupić na GameBoost
Cyfrowy klucz dostarczany natychmiastowo na twoje konto GameBoost po zakupie
100% oryginalny klucz
Trwałe i nieograniczone prawo własności. Gra jest twoja na zawsze.
Więcej gier na PC na GameBoost
Wymagania Systemowe
Minimalna
- OS
- 64-bit Operating Systems (Windows 10)
- Processor
- Intel Core i3-4170 or AMD FX-8120
- Memory
- 8 GB RAM
- Graphics
- DX11 Compatible GeForce GTX 460 1GB or AMD HD 6850 1GB
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 15 GB available space
- Sound Card
- DX11 compatible
- Additional Notes
- With these requirements, it is recommended that the game is played on Low quality settings.
Polecane
- OS
- 64-bit Operating Systems (Windows 10)
- Processor
- Intel Core i3-4170 or AMD FX-8300 or higher
- Memory
- 8 GB RAM
- Graphics
- DX11 Compatible GeForce 760 or AMD HD 8800 or higher with 4GB of RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 15 GB available space
- Sound Card
- DX11 compatible
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Buyer reviews
5 · 1 verified review
Najlepsza opinia
It’s ok
kaeradeimos
21 Oct 2026
3% zwrotu gotówki za ten zakupDead by Daylight FAQs
- Otwórz klienta Steam.
- Kliknij "Dodaj grę" w lewym dolnym rogu.
- Wybierz "Aktywuj produkt na Steam" z rozwijanego menu.
- Wprowadź kod i postępuj zgodnie z instrukcjami na ekranie.
Twój klucz jest dostarczany natychmiast po zakupie. Po przetworzeniu płatności klucz pojawi się w Twoim panelu konta, gotowy do ujawnienia, skopiowania i aktywacji przez Steam.
Tak. GameBoost to zweryfikowany rynek oceniany jako Doskonały na Trustpilot z ponad 18 000 recenzji. Każdy zakup obejmuje natychmiastową dostawę, 3% zwrotu w GB Coins oraz całodobowe wsparcie na czacie na żywo.
Jesteś uprawniony do zwrotu, jeśli klucz nie został ujawniony, a ważny powód zwrotu został podany i zatwierdzony przez GameBoost, jeśli dostarczony klucz nie jest zgodny z opisem (zła edycja, zła platforma lub nie można go aktywować w twoim kraju, mimo że jest wymieniony jako kompatybilny), lub jeśli klucz jest nieważny lub zduplikowany. Nie jesteś uprawniony do zwrotu, jeśli klucz został ujawniony i pomyślnie zrealizowany, jeśli klucz działa poprawnie i odpowiada opisowi produktu, lub jeśli nie podoba ci się gra lub zmieniłeś zdanie. Skontaktuj się z całodobowym wsparciem na czacie na żywo GameBoost w przypadku jakichkolwiek próśb o zwrot.
To jest klucz Steam, a nie konto. Aktywujesz go na swoim istniejącym koncie Steam i zachowujesz pełne prawo własności do gry na zawsze.
Ten klucz jest dostępny w wielu regionach. Wybierz swój region przy finalizacji zakupu, aby potwierdzić dostępność w swoim kraju. Jeśli nie jesteś pewien, czy twój kraj jest obsługiwany, sprawdź szczegóły aktywacji na stronie produktu przed zakończeniem zakupu.
Każdy mecz to sesja 4v1 na mapie generowanej proceduralnie. Czterech Ocalałych musi naprawić pięć generatorów, aby odblokować bramy wyjściowe i uciec. Jeden Zabójca musi ścigać każdego Ocalałego, zranić go, podnieść i powiesić na haku, aby Byt mógł go przejąć. Ocalałych, którzy zostaną powieszeni trzy razy, eliminowane są. Mecz kończy się, gdy wszyscy Ocalały albo uciekną, albo zostaną wyeliminowani.
Dead by Daylight ma ponad 40 grywalnych Zabójców w 2025 roku, obejmujących oryginalne postacie stworzone przez Behaviour Interactive oraz licencjonowane postacie z franczyz horrorowych. Nowi Zabójcy są regularnie dodawani w ramach aktualizacji Rozdziałów. Gra podstawowa zawiera oryginalny zestaw postaci; dodatkowi Zabójcy są dostępni poprzez zakupy DLC.
Tak. Dead by Daylight wspiera grę międzyplatformową pomiędzy PC, PlayStation i Xbox. Gracze mogą dobierać się i grać przeciwko innym na wszystkich wspieranych platformach w tej samej sesji.
Nie. Podstawowa gra zawiera oryginalny zestaw postaci Zabójców i Ocalałych z dnia premiery. Wszystkie postacie wydane po premierze, w tym licencjonowane postacie z franczyz horrorowych, są sprzedawane jako osobne zakupy DLC lub jako część większych edycji pakietowych.

