


- Dead by Daylight - A Nightmare on Elm Street (DLC) (Steam) (EU)


DLC Dead by Daylight - A Nightmare on Elm Street (DLC) (Steam) (EU)
Behaviour Interactive
Oct 25th, 2017
3% de cashback nesta compra




Descrição

A Nightmare on Elm Street™ is a brand new Chapter for Dead by Daylight.
There are boogey men, and they do live under your bed. They are inside your room, and inside your mind - your dreams and sometimes dreams come true. Freddy Krueger knows the true meaning of haunting. The true meaning of pushing someone into that dream state where you are uncertain whether you are awake or asleep - alive or on the verge of death. Some more than others will resist sleep, like young Quentin, who is forced to head back where Freddy learned about revenge. Back to Badham Preschool.
Back to school
Who would have thought that dreams could actually do harm? Physical, pain inducing harm? Fear and pain stemming from a scarred soul who seeks revenge for a punishment he deserved. Freddy Krueger will always be remembered - whether you are awake or asleep.
A Nightmare on Elm Street™ is a Chapter for Dead by Daylight. It includes a new Killer, a Survivor and a Map.

Freddy Krueger
How will you stop someone who hunts you in your dreams? Someone who will never let you rest. Someone who intentionally deprives you of sleep to diminish your resilience. Someone who sees himself as a victim desperate for payback. He can’t see your pain and suffering… all he sees is… his metal claws closing in on your neck.
Killer Power – The Nightmare: Dream Demon
Death won't accept him, so he remains, a calamity, indisputable master of his victims' nightmares. Dream Demon allows The Nightmare to pull Survivors into the Dream World.
- Survivors facing The Nightmare are constantly on the verge of falling asleep.
- Awake Survivors only catch brief glimpses of The Nightmare before falling into a deep slumber.
- These microsleeps allow The Nightmare to attack a Survivor at any point, pulling them into the Dream World in the process.Once in the Dream World:
- The Nightmare can project an illusion of himself next to a generator and cause it to gush a torrent of blood. The cooldown of his Dream Projection is reduced for each sleeping Survivor in the trial.
- Dream Snares are traps that can reach up and grab Survivors who pass over them, slowing them down. Survivors are affected by the Dream Snare are unable to vault quickly through a window.
- Survivors who are awake will be unaffected by The Nightmare’s Dream Traps. To escape the Dream World, Survivors can either fail a skill check, be awakened by a woke Survivor, or reach a ringing alarm clock.

The Nightmare comes with 3 new perks.Fire UpThe increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a generator, Fire Up grows in power and grants a speed bonus to pick-ups, drops, pallet breaks, generator breaks and vaults.Remember MeYou become obsessed with one survivor. Each time you Hit your Obsession, you increase the opening time of the Exit Gates up to a maximum. The Obsession is not affected by Remember Me. Only one obsession per match.Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
- The Nightmare can project an illusion of himself next to a generator and cause it to gush a torrent of blood. The cooldown of his Dream Projection is reduced for each sleeping Survivor in the trial.
- Dream Snares are traps that can reach up and grab Survivors who pass over them, slowing them down. Survivors are affected by the Dream Snare are unable to vault quickly through a window.
- Survivors who are awake will be unaffected by The Nightmare’s Dream Traps. To escape the Dream World, Survivors can either fail a skill check, be awakened by a woke Survivor, or reach a ringing alarm clock.

The Nightmare comes with 3 new perks.
Fire UpThe increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a generator, Fire Up grows in power and grants a speed bonus to pick-ups, drops, pallet breaks, generator breaks and vaults.Remember MeYou become obsessed with one survivor. Each time you Hit your Obsession, you increase the opening time of the Exit Gates up to a maximum. The Obsession is not affected by Remember Me. Only one obsession per match.Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Blood WardenYou get one chance to hook a Survivor and summon The Entity to block all open Gates for a limited time. While Blood Warden is active, auras of Survivors located within the Exit areas are revealed to you.

The SleepwalkerQuentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he will never sleep. Ever again. Or at least until he’s managed to stop Freddy. Fear poses an option: head into the storm and ride it out, or accept the inevitability of death and just go to bed. Quentin chooses the first one. But how long can he avoid sleep? And how will he manage in this place? Where even death can’t provide any kind of tranquility.

Quentin Smith comes with 3 new Perks.PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.

Quentin Smith comes with 3 new Perks.
PharmacyYou have a knack for finding medicine. Searches through chests are faster and the noises they cause along with their hearing distances are reduced. Pharmacy guarantees an Emergency Med-Kit on your first completed chest search.VigilYou watch over your friends even in dire situations. You and your allies within range recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness status effects faster.Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Wake Up! Unlocks potential in one's aura reading ability. Once all generators are powered, Exit Gates are revealed to you when within range. While opening the Exit Gates, reveal your aura to other Survivors within range. While Wake Up! is active, you open the Exit Gates faster.

A place for teachingWhen you think “preschool”, you think of learning. Development and knowledge. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside it posed as a place where everyone could feel safe. But it held pain and suffering inside. Freddy roamed the premises and distorted everything we took for granted. Nowadays, the preschool is just a shattered memory. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It’s not what it once was, and it will never return to its old shape. It is forever tainted.
Compre a Chave do Steam de Dead by Daylight
Compre sua chave do Steam de Dead by Daylight na GameBoost e receba-a instantaneamente em sua conta após a compra. Sua chave está pronta no momento em que seu pedido é processado, sem nada para esperar. Cada compra também ganha 3% de cashback em GB Coins, e o suporte ao vivo 24/7 da GameBoost está disponível se você precisar de algo. Com mais de 18.000 avaliações no Trustpilot, a GameBoost é um lugar confiável para encontrar jogos de PC pelos melhores preços. Desde lançamentos novos até títulos clássicos, a GameBoost oferecechaves de jogos Steamem toda a gama de jogos para PC.
Sobre Dead by Daylight
Dead by Daylight é um jogo de horror de sobrevivência multiplayer assimétrico desenvolvido e publicado pela Behaviour Interactive. Foi lançado para PC via Steam em 14 de junho de 2016, tornando-se um dos primeiros jogos a estabelecer o gênero de horror assimétrico. Versões para console foram lançadas a partir de junho de 2017 em PS4, Xbox One e plataformas de próxima geração. Dead by Daylight possui uma classificação de Principalmente Positiva no Steam.
Cada partida coloca um jogador como o Assassino e até quatro jogadores como Sobreviventes em um mapa gerado proceduralmente. Os Sobreviventes devem consertar cinco geradores espalhados pelo mapa para ativar os portões de saída e escapar antes de serem capturados. O Assassino deve encontrar, derrubar e pendurar cada Sobrevivente como sacrifício para a Entidade, a força antiga que governa o reino onde todas as partidas ocorrem.
Cada Assassino tem um poder distinto que define como eles caçam. O Trapper coloca armadilhas pelo mapa. A Enfermeira atravessa obstáculos e teleporta-se a curtas distâncias. O Hillbilly usa uma motosserra para uma travessia rápida e derrubadas instantâneas ao contato. Cada Sobrevivente carrega uma habilidade pessoal única junto com um sistema de loadout que permite aos jogadores construir conjuntos de habilidades personalizados a partir das desbloqueadas em todo o elenco.
O elenco do jogo cresceu continuamente através de lançamentos regulares de Capítulos, cada um tipicamente adicionando um novo Assassino, um novo Sobrevivente e, às vezes, um novo mapa. Capítulos licenciados introduziram personagens de franquias como Halloween, Resident Evil, Stranger Things, Silent Hill, A Nightmare on Elm Street, Alien e muitos outros. O jogo base inclui o elenco original de Assassinos e Sobreviventes. Todos os personagens licenciados e pós-lançamento estão disponíveis através de compras individuais de DLC.
Região & Ativação
Esta chave de jogo está disponível em várias regiões. Selecione sua região no checkout para ver a disponibilidade e os preços para seu país. Se você não tiver certeza se seu país é suportado, verifique os detalhes de ativação na página do produto antes de comprar.
Por que Comprar na GameBoost
Chave digital entregue instantaneamente em sua conta GameBoost após a compra
Chave 100% genuína
Propriedade permanente e irrestrita. O jogo é seu para sempre.
Mais Jogos de PC na GameBoost
Requisitos do Sistema
Mínimo
- OS
- 64-bit Operating Systems (Windows 10)
- Processor
- Intel Core i3-4170 or AMD FX-8120
- Memory
- 8 GB RAM
- Graphics
- DX11 Compatible GeForce GTX 460 1GB or AMD HD 6850 1GB
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 15 GB available space
- Sound Card
- DX11 compatible
- Additional Notes
- With these requirements, it is recommended that the game is played on Low quality settings.
Recomendado
- OS
- 64-bit Operating Systems (Windows 10)
- Processor
- Intel Core i3-4170 or AMD FX-8300 or higher
- Memory
- 8 GB RAM
- Graphics
- DX11 Compatible GeForce 760 or AMD HD 8800 or higher with 4GB of RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 15 GB available space
- Sound Card
- DX11 compatible
Comprar por categoria
Navegue por keys de jogos para cada plataforma que vendemos.
Buyer reviews
5 · 1 verified review
Melhor avaliação
It’s ok
kaeradeimos
21 Oct 2026
3% de cashback nesta compraDead by Daylight FAQs
- Abra o cliente Steam.
- Clique em "Adicionar um Jogo" no canto inferior esquerdo.
- Selecione "Ativar um Produto no Steam" no menu suspenso.
- Insira o código e siga as instruções na tela.
Sua chave é entregue instantaneamente após a compra. Assim que o pagamento for processado, a chave aparecerá no seu painel de conta, pronta para ser revelada, copiada e ativada através do Steam.
Sim. GameBoost é um marketplace verificado classificado como Excelente no Trustpilot, com mais de 18.000 avaliações. Cada compra inclui entrega instantânea, 3% de cashback em GB Coins e suporte via chat ao vivo 24/7.
Você é elegível para um reembolso se a chave não tiver sido revelada e um motivo válido para o reembolso for fornecido e aprovado pela GameBoost, se a chave entregue não estiver conforme descrito (edição errada, plataforma errada ou não puder ser ativada em seu país, apesar de estar listada como compatível), ou se a chave for inválida ou duplicada. Você não é elegível para um reembolso se a chave tiver sido revelada e resgatada com sucesso, se a chave funcionar corretamente e corresponder à descrição do produto, ou se você não gostar do jogo ou mudar de ideia. Entre em contato com o suporte ao vivo da GameBoost, disponível 24/7, para qualquer solicitação de reembolso.
Esta é uma chave Steam, não uma conta. Você a ativa na sua própria conta Steam existente e mantém a propriedade total do jogo permanentemente.
Esta chave está disponível em várias regiões. Selecione sua região na finalização da compra para confirmar a disponibilidade para o seu país. Se você não tiver certeza se seu país é suportado, verifique os detalhes de ativação na página do produto antes de concluir sua compra.
Cada partida é uma sessão 4v1 em um mapa gerado proceduralmente. Quatro Sobreviventes devem consertar cinco geradores para desbloquear os portões de saída e escapar. Um Assassino deve rastrear cada Sobrevivente, feri-los, pegá-los e pendurá-los em um gancho para que a Entidade os reivindique. Sobreviventes que forem pendurados três vezes são eliminados. Uma partida termina quando todos os Sobreviventes escapam ou são eliminados.
Dead by Daylight tem mais de 40 Assassinos jogáveis a partir de 2025, abrangendo personagens originais criados pela Behaviour Interactive e personagens licenciados de franquias de terror. Novos Assassinos são adicionados regularmente através de atualizações de Capítulo. O jogo base inclui o elenco original de lançamento; Assassinos adicionais estão disponíveis através de compras de DLC.
Sim. Dead by Daylight suporta jogo entre plataformas entre PC, PlayStation e Xbox. Os jogadores podem se encontrar e jogar contra outros em todas as plataformas suportadas na mesma sessão.
Não. O jogo base inclui o elenco original de Ladrões e Sobreviventes. Todos os personagens lançados após o lançamento, incluindo personagens licenciados de franquias de terror, são vendidos como compras de DLC separadas ou como parte de edições de pacotes maiores.


