


- RimWorld - Biotech (PC) - Steam Key - GLOBAL


DLC RimWorld - Biotech (PC) - Steam Key - GLOBAL
Ludeon Studios
Oct 20th, 2022
3% cashback på detta köp




Beskrivning
Raise a familyHave children and raise a family through natural or artificial means. Colonists could give birth or use a surrogate mother, take in a band of orphans, and even gestate embryos in machines. Play matchmaker with your colonists, or let their relationships grow organically. Prepare for labor and childcare, and get ready to welcome your little ones to the world!Care for your babiesKeep your baby’s tummy full with lots of good eats, decorate an adorable nursery for playtime, and build a comfortable crib for a good night’s rest. Happy babies make for happy colonists.Watch over your childrenGive your children a rich and happy childhood by balancing their life between work and play. Help kids fulfill their learning desires by letting them explore nature, chat on the radio, spend time in class, daydream, scribble, and watch the grown-ups at work. Choose your children’s traits and passions at certain ages - the healthier their upbringing, the greater the variety of traits and passions to pick from.
Growth vats offer a cheaper alternative to normal child raising. Use vats to accelerate your children’s development to quickly churn out dumb soldiers and simple workers.Genetic modificationCreate your own genetically-modified colonists known as xenohumans. Curate a collection of exotic genes by purchasing them from traders, accepting them as quest rewards, or extracting them from your menagerie of xenohuman prisoners. Recombine genes to make bizarre and advantageous mixes of traits, and build your colony of xenohumans!Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Watch over your childrenGive your children a rich and happy childhood by balancing their life between work and play. Help kids fulfill their learning desires by letting them explore nature, chat on the radio, spend time in class, daydream, scribble, and watch the grown-ups at work. Choose your children’s traits and passions at certain ages - the healthier their upbringing, the greater the variety of traits and passions to pick from.
Growth vats offer a cheaper alternative to normal child raising. Use vats to accelerate your children’s development to quickly churn out dumb soldiers and simple workers.Genetic modificationCreate your own genetically-modified colonists known as xenohumans. Curate a collection of exotic genes by purchasing them from traders, accepting them as quest rewards, or extracting them from your menagerie of xenohuman prisoners. Recombine genes to make bizarre and advantageous mixes of traits, and build your colony of xenohumans!Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
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Om RimWorld
RimWorld är ett sci-fi koloni simuleringsspel utvecklat och publicerat av Ludeon Studios. Det släpptes på Steam den 17 oktober 2018 för Windows, Mac och Linux, efter flera års utveckling i Early Access som började i november 2013.
Spelet börjar med en liten grupp överlevande från en krasch som strandats på en avlägsen värld vid kanten av känt utrymme. Spelare bygger och expanderar en koloni från ingenting, hanterar resurser, konstruktion, matproduktion och välbefinnandet hos varje enskild kolonist. Varje kolonist har sina egna egenskaper, bakgrund, färdigheter, relationer och mentala tillstånd, som alla påverkar hur de presterar och beter sig under press.
I centrum av upplevelsen finns AI-berättarsystemet. Spelare väljer en berättare innan de börjar en spelomgång. Cassandra Classic ökar svårighetsgraden stadigt över tid, Randy Random kastar oförutsägbara händelser på spelaren utan mönster, och Phoebe Chillax håller saker lugnare för spelare som föredrar att bygga i sin egen takt. Varje raid, storm, sjukdomsutbrott, handelskaravan och slumpmässig händelse genereras av berättaren för att väva en unik berättelse över varje genomspelning.
Spelsystemen går djupt i varje aspekt av koloniens liv. Kolonister utvecklar romantiska relationer, lider av beroende, förlorar lemmar och kan återhämta sig med proteser, bionik eller skördade organ. Spelare tamar djur, tillverkar vapen och kläder av en mängd olika material, deltar i taktisk strid mot plundringspartier och handlar med fartyg och karavaner. Flera biomer från öken till tundra formar hur varje koloni utvecklas och vilka hot den står inför.
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Systemkrav
Minsta
- OS
- Windows 7
- Processor
- Core 2 Duo
- Memory
- 4 GB RAM
- Graphics
- Intel HD Graphics 4000 or other shader model 4.0
- Storage
- 500 MB available space
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