


- RimWorld - Biotech (PC) - Steam Key - GLOBAL


DLC RimWorld - Biotech (PC) - Steam Key - GLOBAL
Ludeon Studios
Oct 20th, 2022
3% de cashback sur cet achat




Description
Raise a familyHave children and raise a family through natural or artificial means. Colonists could give birth or use a surrogate mother, take in a band of orphans, and even gestate embryos in machines. Play matchmaker with your colonists, or let their relationships grow organically. Prepare for labor and childcare, and get ready to welcome your little ones to the world!Care for your babiesKeep your baby’s tummy full with lots of good eats, decorate an adorable nursery for playtime, and build a comfortable crib for a good night’s rest. Happy babies make for happy colonists.Watch over your childrenGive your children a rich and happy childhood by balancing their life between work and play. Help kids fulfill their learning desires by letting them explore nature, chat on the radio, spend time in class, daydream, scribble, and watch the grown-ups at work. Choose your children’s traits and passions at certain ages - the healthier their upbringing, the greater the variety of traits and passions to pick from.
Growth vats offer a cheaper alternative to normal child raising. Use vats to accelerate your children’s development to quickly churn out dumb soldiers and simple workers.Genetic modificationCreate your own genetically-modified colonists known as xenohumans. Curate a collection of exotic genes by purchasing them from traders, accepting them as quest rewards, or extracting them from your menagerie of xenohuman prisoners. Recombine genes to make bizarre and advantageous mixes of traits, and build your colony of xenohumans!Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Watch over your childrenGive your children a rich and happy childhood by balancing their life between work and play. Help kids fulfill their learning desires by letting them explore nature, chat on the radio, spend time in class, daydream, scribble, and watch the grown-ups at work. Choose your children’s traits and passions at certain ages - the healthier their upbringing, the greater the variety of traits and passions to pick from.
Growth vats offer a cheaper alternative to normal child raising. Use vats to accelerate your children’s development to quickly churn out dumb soldiers and simple workers.Genetic modificationCreate your own genetically-modified colonists known as xenohumans. Curate a collection of exotic genes by purchasing them from traders, accepting them as quest rewards, or extracting them from your menagerie of xenohuman prisoners. Recombine genes to make bizarre and advantageous mixes of traits, and build your colony of xenohumans!Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Meet new xenohuman factionsEngage with new factions consisting of exotic xenohumans. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone.Join the immortal blood-drinkersSanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. You may join their cult if deemed worthy, or force them to grant you immortality.Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Build and control mechanoidsMake your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.
Build a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord.Challenge super-mechanoid bossesCall down three new super-mechanoid bosses to fight. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology.Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
Adapt to pollutionYour mechanoid infrastructure produces toxic wastepacks. Left unfrozen, waste deteriorates and leaks pollutants into the environment. Pollution poisons your colonists, mutates plants and animals, blocks the sunlight, and attracts giant hostile insects. Manage your waste, or embrace pollution with new gear, detoxifier organs, and genetic modifications.
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À propos de RimWorld
RimWorld est un jeu de simulation de colonie de science-fiction développé et publié par Ludeon Studios. Il a été publié sur Steam le 17 octobre 2018, pour Windows, Mac et Linux, après plusieurs années de développement en accès anticipé débutant en novembre 2013.
Le jeu commence avec un petit groupe de survivants d'un crash échoués sur un monde lointain à la limite de l'espace connu. Les joueurs construisent et développent une colonie à partir de rien, gérant les ressources, la construction, la production alimentaire et le bien-être de chaque colon. Chaque colon a ses propres traits, son histoire, ses compétences, ses relations et son état mental, qui influencent tous ses performances et son comportement sous pression.
Au centre de l'expérience se trouve le système de narrateur IA. Les joueurs choisissent un narrateur avant de commencer une partie. Cassandra Classic augmente la difficulté de manière constante au fil du temps, Randy Random lance des événements imprévisibles sans schéma, et Phoebe Chillax maintient les choses plus calmes pour les joueurs qui préfèrent construire à leur propre rythme. Chaque raid, tempête, épidémie, caravane commerciale et événement aléatoire est généré par le narrateur pour tisser une narration unique à chaque partie.
Les systèmes de gameplay sont profonds dans chaque aspect de la vie de colonie. Les colons développent des relations romantiques, souffrent d'addiction, perdent des membres et peuvent se rétablir avec des prothèses, des bioniques ou des organes prélevés. Les joueurs apprivoisent des animaux, fabriquent des armes et des vêtements à partir d'une large gamme de matériaux, s'engagent dans des combats tactiques contre des groupes de pillards et échangent avec des navires et des caravanes. Plusieurs biomes, du désert à la toundra, façonnent le développement de chaque colonie et les menaces auxquelles elle fait face.
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Configuration requise
Minimum
- OS
- Windows 7
- Processor
- Core 2 Duo
- Memory
- 4 GB RAM
- Graphics
- Intel HD Graphics 4000 or other shader model 4.0
- Storage
- 500 MB available space
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