Banner
The Ship: Murder Party

The Ship: Murder Party

Prijs: $2.04 USD

The Ship is a unique multiplayer game. Set on a series of luxury, art deco cruise ships built by Mr X, this devilish game challenges you to kill or be killed. Once you'e on board you're given the name of another passenger whom you must find and secretly murder.

3.0
( 22 reviews)

Ontwikkelaar

Blazing Griffin

Release-datum

Sep 14th, 2006

Snel afrekenen

PC · Steam
$2.04
$11.66-82%
Prijs is niet definitief
Activeren/inwisselen op Steam

Direct geleverd

24/7 support

Belangrijke mededeling

De getoonde afbeeldingen en beschrijvingen komen mogelijk niet overeen met het daadwerkelijke product.

Check de game key titel om zeker te weten dat je het juiste product koopt.

Trailer, artwork & screenshots (5)

Game screenshot 1
Game screenshot 2
Game screenshot 3
Game screenshot 4
Game screenshot 5

Beschrijving

This package includes a tutorial, The Ship Single Player, which introduces you to some gameplay mechanics and storyline, and The Ship Multiplayer where you can hunt and be hunted by other players.

Please read our State of the Game announcement: http://steamcommunity.com/gid/103582791430084264/announcements/detail/194000194554609687

For PC gamers who enjoy multiplayer games with a bit of intelligence, intrigue and ingenuity, The Ship is a murder mystery alternative to traditional FPS multiplayer games. Each player is given a Quarry to kill - and must evade their own Hunter in the process, all set on board a series of 1920s art deco cruise ships.

The Ship is owned by the mysterious Mr X and as one of many 'lucky' recipients of a free ticket you arrive on board The Ship to find there's a catch to your luxury cruise. You are coerced into a brutal Hunt to indulge Mr. X's fantasies, under threat of death for not only yourself, but also your family. Your only chance to save yourself and your family is to play the Hunt and win.

Combining stealthy multiplayer action and a needs system, The Ship is a truly unique gaming experience.

·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·