

- Ultimate Grow a Garden Weather Guide
Ultimate Grow a Garden Weather Guide

In Grow a Garden, weather isn’t just for aesthetics—it directly impacts how your crops grow, mutate, and interact with the world around them. From gentle rains that accelerate growth to chaotic tornadoes that twist your plants into rare mutations, each weather type brings its own unique gameplay mechanics and visual flavor. Whether you're chasing Sheckles multipliers, stacking specific mutations, or just trying to survive a Blood Moon, understanding how weather works is key to mastering your farm.
This guide covers every weather type currently in the game, broken down into Standard, Event, and Admin-triggered categories. We’ll explain how each one works, what mutations or effects it can trigger, and what to look out for during your garden grind. Let’s dive into the forecast.
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Standard Weather

Rain
Effects:
Rain increases growth speed by 50% and has a 50% chance to apply the Wet mutation to crops. This weather is especially useful for stacking environmental mutations quickly.
Details:
During Rain, players will hear the soft, constant patter of raindrops accompanied by ambient background music. The sky becomes overcast with a blanket of grey clouds, creating a moody farming atmosphere.
Frost
Effects:
Frost increases growth speed by 50% and has a chance to apply the Chilled or Frozen mutations. Players also experience a shivering animation and sound effect, enhancing immersion.
Details:
This weather has a 25% chance of replacing Rain. It was temporarily unavailable during the Summer Update but was reintroduced just before the Zen Update, around 9 PM EST.
Thunderstorm
Effects:
Thunderstorms increase crop growth speed by 50%. There is a 50% chance to apply the Wet mutation, and crops struck by lightning gain the Shocked mutation.
Details:
Players can place a Lightning Rod to attract three lightning strikes within its range before it disappears. Thunderstorms have a 10% chance to replace Rain.
Night
Effects:
At night, crops have a chance to become Moonlit. Six crops become Moonlit every 40 seconds over a 4-minute cycle. The skybox darkens to deep purple, and the moon and stars appear.
Details:
Night occurs 30 minutes after every cosmetic shop restock, six times daily at 00:30, 04:30, 08:30, 12:30, 16:30, and 20:30 GMT. Each instance lasts 10 minutes. Placing a Night Staff boosts Moonlit crop yield based on its charges. Background music includes Clair De Lune and Gymnopédie No. 1 by Erik Satie.
Also Read: Everything to Know About Grow a Garden Mutations
Blood Moon

Effects:
Blood Moon has a chance to apply the Bloodlit mutation. During this event, the sky and moon turn blood red. Six crops become Bloodlit every 40 seconds for four minutes.
Details:
There’s a 1 in 3 chance for Blood Moon to replace Night. Placing a Night Staff enhances Bloodlit crop yield. It lasts 10 minutes normally or 15 during the Lunar Glow Event. The Blood Moon Shop also appeared during this event.
Meteor Shower
Effects:
Meteors fall from the sky, and any crop hit gains the Celestial mutation.
Details:
Players can use a Star Caller to direct meteor strikes toward crops within its range up to three times before it disappears. Meteor Showers only occur during a Blood Moon or at Night and last about five minutes.
Windy
Effects:
This weather brings a high chance to apply the Windstruck mutation. Strong wind currents push players slowly toward the gear shop area.
Details:
The player's screen is tinted white, large wind particles are visible, and the camera shakes slowly to simulate strong winds.
Gale
Effects:
High chance to apply the Windstruck mutation. Players will be blown by strong wind currents, slowly moving them towards the gear shop area.
Details:
Applies a white tint to the player's camera. Makes large wind particle effects fly around the map. Makes the player's camera shake slowly.
Tornado

Effects:
Tornadoes spawn around the map, and any crop hit by a tornado receives the Twisted mutation.
Details:
Multiple tornadoes can appear at the same time, making the environment feel chaotic and unpredictable.
Sandstorm
Effects:
Sandstorms scatter yellow-tinted sand particles across the map, and crops may receive the Sandy mutation.
Details:
This weather effect adds a yellow fog across the map and causes the camera to shake gently for all players.
Heat Wave
Effects:
Crops exposed to sun rays during a Heat Wave receive the Sundried mutation.
Details:
Placing a Tanning Mirror redirects sunlight toward crops up to ten times. The environment is accompanied by cicada-like buzzing, adding to the dry, intense atmosphere.
Sun God

Effects:
The Sun God grants the Dawnbound mutation to at least four sunflowers placed before it. A golden Jandel figure appears behind the gear, cosmetics, and egg shops, radiating divine energy.
Details:
This rare event is rumored to accelerate sunflower growth, though confirmation is pending. It can appear at any time but has a very low spawn rate.
Tropical Rain
Effects:
This variant of Rain increases growth speed by 50% and has a chance to apply the Drenched mutation. The sky turns sea green, and soft rain falls gently.
Details:
Players walking during this weather create small water splashes. The ground appears lightly flooded. The background music features Tropical Breeze by The Puahia Street Players.
Drought
Effects:
Droughts may provide the Wiltproof mutation. It is speculated to replace Wet or Drenched mutations, making crops more resilient.
Details:
This weather type is less understood. Further details about its mechanics and appearance remain unclear.
Event Weather

Zen Aura
Effects:
Pixel particles and leaves revolve around the skybox, creating a serene atmosphere. The Zen Channeller summons an orb that applies the Tranquil mutation to a random crop.
Details:
Zen Aura activates every hour. Players can see a countdown for the next occurrence above the Zen Tree, allowing them to prepare in advance for this calming event.
Bee Swarm

Effects:
A single bee visits a player’s garden and applies the Pollinated mutation to a random crop. This event marks the beginning of a more active farming phase.
Details:
Bee Swarm lasts for approximately 10 minutes. The event is accompanied by classical music, specifically Hungarian Dance No. 5 by Johannes Brahms and Trumpet Concerto by Joseph Haydn.
Working Bee Swarm
Effects:
Multiple worker bees arrive and increase the frequency of pollination, rapidly applying the Pollinated mutation to crops. Additionally, crafting speed is increased by 10× during this time.
Details:
The event lasts for about 10 minutes and features the same soundtrack as the standard Bee Swarm. It’s a great time to focus on resource conversion and planting efficiency.
Mega Harvest
Effects:
During Mega Harvest, players receive double Harvest Points and faster crop growth. This event significantly boosts garden output and is ideal for maximizing profits.
Details:
Mega Harvest lasts for 10 minutes. The background music is a sped-up, slightly quieter variation of the Summer Harvest soundtrack, adding energy without being overwhelming.
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Admin Weather

Disco
Effects:
Chance to apply the Disco mutation. All players are forced to dance using one of three default Roblox dances.
Details:
Lasts 1–2 minutes, depending on the duration of the music. The soundtrack is typically spinning cat (oiia oiia) by Raphael Neko, although Raining Tacos has also returned since the Summer Harvest Update.
Jandel Storm
Effects:
Spawns lightning at a rapid rate of four strikes per second. A giant version of Jandel appears behind the Gear Shop.
Details:
Lasts around 1 minute. Only Jandel can trigger this weather. Background music is Beethoven’s Ode to Joy.
Sheckle Rain
Effects:
The sky turns golden as sheckles fall from the sky, which players can collect.
Details:
Yields around 30 sheckles per event. No crop mutations are applied. Duration ranges from 1–3 minutes.
Chocolate Rain
Effects:
Chocolate clouds appear, and crops have a chance to receive the Chocolate mutation.
Details:
Originally triggered as a thank-you from Jandel after the Summer Harvest Event update. Duration matches regular Rain unless modified.
Laser Storm

Effects:
Giant Jandel NPC shoots lasers across the map, applying the Plasma mutation to any crops hit.
Details:
Leaves temporary visual marks on the map. This event has only been triggered twice by Jandel himself.
Monster Mash
Effects:
DJ Jhai appears behind the Gear and Pet Egg shops. All players are forced to dance to the Monster Mash emote.
Details:
Players who participated received the Monster Mash Potion Trophy. No crop mutations are applied.
Black Hole
Effects:
Applies Void Touched mutation. A black hole appears in the sky and alters gravity.
Details:
Players can jump higher and may experience mysterious effects by entering the black hole. Crop effects are pulled outward from the center. This event is unconfirmed but teased by Jandel.
Beenado
Effects:
Chance to apply Pollinated mutation.
Details:
Triggered only when Tornado and Bee Swarm occur simultaneously.
Luck
Effects:
Currently visual-only. The sky and map remain unchanged.
Details:
All features for this weather are capped by developers, and it currently serves no gameplay function.
Floating Jandel
Effects:
Chance to apply the Heavenly mutation.
Details:
Not created by Jandel but only triggered by admins.
Volcano
Effects
Chance to apply Molten mutation. Crops can also become Molten if struck by lava.
Details
Displays a warning before eruption. Based on the volcano event from Natural Disaster Survival.
Space Travel

Effects:
Asteroids spawn overhead. Crops grow 75% faster and may gain the Galactic mutation.
Details:
Gravity is lowered. Two rockets appear on both sides of the map, carrying the environment through space. If four or more players stand on the highest asteroid, it crashes onto the map.
Alien Invasion
Effects:
Chance to apply Alien-like mutation. Aliens appear around the map.
Details:
Only activated by admins. The sky turns light blue.
Under The Sea
Effects:
Chance to apply Wet mutation. Players can swim across the map with reduced gravity.
Details:
Sky turns light blue with floral shapes overhead. Water floods the map when it starts.
Solar Flare
Effects:
Chance to apply Sun-dried and Verdant mutations.
Details:
The screen flashes completely white before mutations are applied.
Fried Chicken
Effects:
Chance to apply the Fried mutation. Chicken wing particles fall as the sky turns orange-yellow.
Details:
The Cooked Owl pet dances near the Gear and Pet Shop during this admin-triggered event.
Pool Party
Effects:
All players receive a free Duck float cosmetic.
Details:
Purely cosmetic and only spawnable by admins.
Brains
Effects:
Chance to apply Infected mutation. Zombies spawn, and players can infect others by touching them.
Details:
Players touched by zombies extend their arms and turn into zombies themselves.
Crystal Beams
Effects:
After all crystals are activated, crops have a chance to mutate.
Details:
Only admins can trigger this event.
Text Collect
Effects:
Once all letters are gathered, crops may gain the Disco mutation.
Details:
Triggered manually by admins.
Obby

Effects:
An obstacle course appears. Completing it rewards a jump pad cosmetic.
Details:
The pad gives a temporary jump boost when stepped on.
Radioactive Carrot
Effects:
A massive carrot rocket appears. Launching it may cause the Radioactive mutation.
Details:
Players must deliver fruits to fuel the rocket. Once enough are added, the rocket launches. This event is often labeled "Chernobyl."
Armageddon
Effects:
Chance to apply Molten and Burnt mutations. Turns player avatars black and adds smoke trails.
Details:
Only spawnable by admins. Alters the entire map visually.
Solar Eclipse
Effects:
Chance to apply Eclipse mutation.
Details:
Only activated by admins.
Acid Rain
Effects:
Chance to apply Toxic mutation.
Details:
Visuals shift slightly with darker skies. Admin-only event.
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FAQs About Weather in Grow a Garden
Q: What does the weather do in Grow a Garden?
A: Weather affects crop growth speed, applies environmental mutations, changes the visual atmosphere of the game, and sometimes introduces limited-time events or collectibles.
Q: Can weather types be controlled by players?
A: Most standard and event weather types are on a fixed cycle or tied to specific in-game events. However, Admin Weather can only be triggered by developers and cannot be manually activated by players.
Q: Do certain weather conditions help unlock rare mutations?
A: Yes, many weather types are tied directly to mutations. For example, Meteor Shower can cause the Celestial mutation, Blood Moon can result in Bloodlit, and Sun God can bless Sunflowers with Dawnbound.
Q: Are weather effects stackable?
A: Yes, certain effects and mutations from weather can stack. For example, crops exposed to both Rain and Thunderstorm may have higher mutation chances related to Wet and Shocked.
Q: How often do event weather types appear?
A: Event weather like Zen Aura or Mega Harvest follows a timed schedule or event-based trigger, usually announced in-game or shown via UI elements like countdowns near the Zen Tree.
Q: Do Admin Weather events give free rewards?
A: Some Admin Weathers include hidden bonuses, like mutation chances (Fried, Void Touched), collectibles (Sheckle Rain), or cosmetics (Pool Party, Monster Mash). Others are simply for fun or spectacle.
Final Thoughts
Weather in Grow a Garden isn't just a visual layer—it's a core mechanic that shapes gameplay, farming strategy, and even player interaction. From rain speeding up crop growth to cosmic storms that grant rare mutations, each weather event brings its opportunities and challenges. The system is impressively dynamic, with timed events, mutation stacking, admin-triggered surprises, and beautiful soundtracks that elevate the farming atmosphere. Whether you're chasing a specific mutation or just vibing to a Blood Moon track, knowing how to anticipate and adapt to the weather can make your gardening more efficient—and more fun.
Stay prepared, keep an eye on the sky, and you might just catch the next legendary weather pattern!
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