

- WoW Classic Dungeon Levels: Everything You Need to Know
WoW Classic Dungeon Levels: Everything You Need to Know

Dungeons are one of the core experiences in World of Warcraft Classic, offering players group-based content with rewarding loot, rare enemies, and valuable questlines. Knowing the right level range for each dungeon helps you avoid frustration, maximize XP, and queue up with the right group of players.
This guide breaks down all WoW Classic dungeons by their recommended level ranges, minimum requirements, and faction accessibility. Whether you're leveling up, farming loot, or completing quests, this list will keep you on track.
Also Read: Fastest Ways to Level Up in WoW Classic (2025)
Classic Dungeons by Level
Ragefire Chasm (RFC)

Horde-only dungeon. Minimum level is 10, but it is best tackled between levels 13 and 18. Located in the Cleft of Shadow within Orgrimmar, this is often the first dungeon Horde players experience. It features fire-themed enemies and simple boss mechanics, ideal for new players. The dungeon is quick and offers early access to green-quality loot suitable for new players.
Wailing Caverns (WC)

While primarily designed for Horde players, Alliance adventurers can also access this dungeon, though reaching it involves a more challenging journey. The minimum level to enter is 10, with an optimal range between 15 and 25. Located in the Barrens, Wailing Caverns is known for its intricate, non-linear layout, which can be a maze for newcomers. Within its depths, players will confront the corrupted Druids of the Fang and other formidable foes. This dungeon is notable for offering blue-quality (rare) loot, making it a valuable endeavor for early-game progression.
The Deadmines (VC)

Primarily favored by Alliance players due to its location in Westfall, the Deadmines is also accessible to Horde players, though reaching it involves a more challenging journey through Alliance-controlled territories. The dungeon has a minimum entry level of 10, with a recommended level range between 18 and 23. Set in the Defias stronghold of Moonbrook, the dungeon culminates in a dramatic final battle aboard a pirate ship. It's often considered one of the best-designed dungeons in early Classic.
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Shadowfang Keep (SFK)

Shadowfang Keep is a neutral dungeon located in Silverpine Forest. The minimum level to enter is 14, with the recommended range between 22 and 30. Known for its gothic atmosphere and undead enemies, SFK is popular for its unique loot and roleplay flavor. Players face several challenging bosses, including Arugal, making it a rewarding experience for groups. The gear from this dungeon is especially beneficial for agility and caster-based classes.
Blackfathom Deeps (BFD)

Located off the coast of Ashenvale, Blackfathom Deeps requires level 15 to enter, with a recommended range between 20 and 30. This dungeon is filled with naga, twilight cultists, and other aquatic threats. Players must navigate both land and underwater paths, adding to the dungeon's complexity. The loot includes solid gear for casters and a few rare drops. It's also tied to several quests that grant good experience and faction reputation.
The Stockade (Stocks)

An Alliance-only dungeon located in Stormwind, The Stockade has a minimum level of 15 and is best completed between levels 22 and 30. It’s a short, prison-themed dungeon with human enemies who have rebelled against Stormwind’s rule. While the loot is average, it’s great for completing city-based quests and farming quick experience. Its linear layout and proximity to the city make it a convenient option for leveling. Though not often farmed for gear, it's efficient for reputation gains.
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Gnomeregan

This dungeon lies in Dun Morogh and is available to both factions. The minimum level is 19, with recommended levels between 24 and 34. It’s a large, tech-themed instance with mechanical enemies and a complex layout that can confuse new players. Quests inside are rewarding and often engineering-themed. The final boss, Thermaplugg, drops some strong, rare items.
Razorfen Kraul (RFK)

Located in the Southern Barrens, RFK requires level 25 and is best run between 30 and 40. It’s filled with quillboar and beasts, offering good loot for melee and tank classes. The dungeon has a tribal and rugged theme, offering a unique visual contrast to other mid-level instances. Several quests involve faction lore and provide excellent XP and items. RFK is especially good for players seeking agility-based gear.
Scarlet Monastery (SM)

Divided into four wings: Graveyard (26+), Library (29+), Armory (32+), and Cathedral (35+), Scarlet Monastery is located in Tirisfal Glades and is available to both factions. The level range spans from 26 to 45. Known for its excellent loot and XP, this is one of the most frequently farmed dungeons in Classic WoW. Each wing offers different types of gear, making it viable for all roles. Players often farm these wings repeatedly for pre-raid BiS items.
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Razorfen Downs (RFD)

Also in the Barrens, RFD has a minimum level of 35 and recommended levels of 40 to 50. This undead-themed dungeon offers decent loot for all roles and ties into Scourge lore. The dungeon is larger and more difficult than RFK, with stronger bosses and necromantic visuals. Notable drops make it appealing for both casters and physical damage dealers. It also contains quests that tie into larger faction storylines.
Uldaman

Uldaman is an ancient titan-themed dungeon located in the Badlands. Entry is available at level 30, with optimal runs between 35 and 45. The loot includes pre-raid BiS gear, and it features several lore-heavy quests. The layout is expansive, with optional bosses and hidden areas. Players often run Uldaman for both leveling and gear progression.
Zul’Farrak (ZF)

Set in Tanaris, ZF has a minimum level of 39 and is recommended for players between 44 and 54. It’s a troll-themed dungeon with outdoor mechanics and scripted events, such as the famous staircase battle. Rewards include strong blue items and even a drop that increases your mount speed. Players can also complete numerous quests that tie into Tanaris lore. ZF’s layout makes it good for AoE farming.
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Maraudon

Located in Desolace, Maraudon is split into multiple wings, with access starting at level 30. The recommended level is 46 to 55. It features both nature and corruption-themed bosses with varied visuals and loot. Players must choose different paths to face specific encounters. The dungeon provides nature resistance gear and solid blue items.
Temple of Atal’Hakkar (Sunken Temple)

Found in the Swamp of Sorrows, this dungeon requires a level 45 and is best run between 55 and 60. It features troll and dragonkin enemies in a multi-layered layout. The dungeon is important for class quests and has strong caster and healer gear. Boss fights involve unique mechanics and positioning. It’s one of the more complex layouts in Classic.
Blackrock Depths (BRD)

One of the largest dungeons in Classic, BRD begins at level 48 with a recommended range of 52 to 60. Located in Blackrock Mountain, this dungeon includes attunement quests, crafting materials, and boss loot useful for raiding. The dungeon includes over 20 bosses and various wings. It’s considered a mini-raid and offers great gold-making opportunities. Players will return here for multiple questlines and gear sets.
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Lower Blackrock Spire (LBRS)

LBRS starts at level 48, with runs typically occurring at 55 to 60. It’s filled with orcs and dragons and offers tier 0 gear pieces. Many players complete this dungeon to prepare for Upper Blackrock Spire and early raids. The layout can be confusing, but it rewards persistence with strong gear. It’s essential for dungeon set quests.
Upper Blackrock Spire (UBRS)

Accessible from level 48 and best tackled by level 60 groups, UBRS is a 10-man dungeon. It plays a role in Onyxia’s attunement and drops powerful gear for many classes. The final boss, General Drakkisath, is key to raid progression. The dungeon also rewards players with tier 0.5 upgrade quest items. UBRS feels like a true raid-lite experience.
Scholomance

Located in Western Plaguelands, Scholomance requires level 48 and is best run between 58 and 60. Filled with undead and necromancers, it drops caster-heavy loot and is vital for class quests and pre-raid gearing. The dungeon is compact but full of difficult pulls. It’s excellent for warlocks, priests, and mages seeking powerful upgrades. Several bosses drop class-specific items.
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Stratholme

Stratholme is in Eastern Plaguelands and features two wings: Live and Undead. Entry starts at level 48, with optimal runs at 58 to 60. This dungeon is essential for reputation, mount farming, and some of the best blue-quality loot in the game. The undead wing is popular for farming righteous orbs and the Baron Rivendare mount. Live side features human mobs and quests for Argent Dawn.
Dire Maul (DM)

Located in Feralas, Dire Maul is a large dungeon divided into three wings: East, West, and North. The minimum level to enter is 48, with a recommended range of 55 to 60. Each wing features unique enemies like ogres, demons, and undead Highborne spirits. The North wing is known for the Tribute Run, which rewards players who avoid killing certain bosses. Dire Maul is essential for certain class quests, reputation grinding with the Shen'dralar, and acquiring pre-raid BiS gear.
Also Read: How to Get Mallet of Zul'farrak in WoW Classic
FAQs About WoW Classic Dungeons
Q: Can Horde and Alliance players run all dungeons?
A: Most dungeons are neutral, but a few have faction-restricted entrances. For example, The Stockade is Alliance-only, and Ragefire Chasm is Horde-only.
Q: What’s the best dungeon for leveling fast?
A: Scarlet Monastery wings (especially Graveyard and Cathedral) are popular for fast XP and great loot between levels 30 and 45.
Q: Are dungeon quests worth doing?
A: Yes. Many dungeon quests reward high-quality gear and are often part of longer quest chains that give large XP bonuses.
Q: Can I solo any Classic dungeons?
A: Some lower-level dungeons like Ragefire Chasm or Wailing Caverns can be soloed by higher-level characters, but most require a group.
Q: Do dungeon bosses always drop the same loot?
A: Bosses have a loot table with several possible drops. Some items are rare and may take multiple runs to obtain.
Final Words
Running dungeons in WoW Classic is one of the most efficient and fun ways to level, earn loot, and experience the game’s rich lore. By knowing each dungeon’s level range and accessibility, you’ll avoid unnecessary deaths and wasted time. Plan your runs wisely, gather your group, and enjoy the challenge each instance offers.
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