

How Much Money Has Fortnite Made? (All Time Stats)

Fortnite is a multi-mode, free-to-play video game developed by Epic Games and stands as their most successful title. The game offers multiple game modes, including Save the World, Battle Royale, LEGO, Festival, and several others, with all owned skins usable across every mode.
Skins allow players to customize their characters’ appearance and remain purely aesthetic additions. Despite their cosmetic nature, skins form the core of Fortnite's monetization strategy and serve as the primary revenue driver. This approach enables Epic Games to generate billions in revenue without charging players for game access.
The success of this business model has transformed Fortnite into one of the highest-grossing games in history. In this article, we'll explore how much Epic Games has made from Fortnite across all years with detailed stats and revenue breakdowns.
Also Read: How Many Players Play Fortnite? (2025 Stats)
Fortnite Overview
Epic Games launched Fortnite in July 2017 as a cooperative survival game called Save the World. The Battle Royale mode added in September 2017 turned it into a global hit with 650 million registered users.
Key Facts About Epic Games:
Founded in 1991 by Tim Sweeney as Potomac Computer Systems
Headquartered in Cary, North Carolina
Creator of Unreal Engine
Valued at $31.5 billion as of April 2022
Owns Rocket League and Fall Guys
Fortnite operates on a free-to-play model across PC, PlayStation, Xbox, Nintendo Switch, iOS, and Android. The game makes money through cosmetic purchases, battle passes, and brand collaborations with companies like Marvel, Disney, and major music artists. Regular content updates and crossover events keep players engaged and spending money without requiring them to pay for the base game.
Also Read: Can You Play Fortnite on MacBook? (Answered)
Fortnite All-Time Revenue

Credit FN.GG
According to multiple online sources, Fortnite has generated $34-39 billion in total revenue to date. This revenue comes primarily from its well-designed skins, battle passes, and other in-game cosmetics. Epic Games built its monetization strategy around purely aesthetic items that don't affect gameplay but allow players to customize their characters across all game modes.
Epic Games generated $5.7 billion in revenue in 2024, up roughly 30% from $5.2 billion in 2023, as Fortnite re-accelerated at the end of 2023 and into 2024. This marked a recovery after several years of declining revenue between 2021 and 2023.
The game's financial success stems from its free-to-play model that relies entirely on microtransactions. Court documents revealed during Epic's legal battle with Apple showed Fortnite made over $9 billion in its first two years (2018 and 2019) alone, averaging $4.5 billion per year.
The game's revenue model proved so successful that it influenced the entire gaming industry, with many competitors adopting similar battle pass systems and cosmetic monetization strategies.
Fortnite Revenue by Year
Fortnite's revenue performance shows the explosive growth of Epic Games' battle royale mode. The game hit its peak earning years between 2018 and 2020, with some fluctuations based on market conditions and new content releases.
Year | Revenue in USD |
---|---|
2018 | $5.48 billion |
2019 | $3.71 billion |
2020 | $5.1 billion |
2021 | $4.8 billion |
2022 | $4.4 billion |
2023 | $5.2 billion |
2024 | $5.7 billion |
2025 | $6 billion (projected) |
Credit Statista
2018 marked Fortnite's breakout year with $5.48 billion in revenue, setting a new benchmark for free-to-play games. The 2019 dip to $3.71 billion coincided with increased competition in the battle royale space, but COVID-19 lockdowns in 2020 helped boost revenue back to $5.1 billion. Revenue declined in 2021 and 2022 due to market saturation before recovering in 2023.
Also Read: When Will Fortnitemares Start? (2025)
Final Words
Fortnite's financial success proves the power of the free-to-play model when executed properly. Epic Games transformed cosmetic purchases into a $34-39 billion revenue engine that changed how the entire gaming industry approaches monetization.
The game's consistent performance across eight years shows that regular content updates, strategic collaborations, and cross-platform accessibility can sustain long-term revenue growth.
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