

- All Clash of Clans Troops (2026)
All Clash of Clans Troops (2026)

Clash of Clans is a mobile strategy game developed by Supercell where you build a village, train an army, and raid other players' bases to steal resources and earn trophies. The game has been running for over a decade and continues to receive updates that expand its roster of units.
Troops are split across different villages and categories. The Home Village has Elixir troops and Dark Elixir troops, each trained in their own Barracks. The Builder Base runs on an entirely separate set of units, and some Home Village troops also have Super Troop versions that come with boosted stats and improved abilities.
With so many units across different categories, it can be hard to keep track of what each troop does and when it unlocks. In this article, we'll explore every troop available in Clash of Clans, broken down by category.
Also Read: How to Get Shiny Ore in Clash of Clans
Article Summary

Elixir Troops are trained in the Barracks and cover everything from early-game units like Barbarians and Archers to late-game options like the Electro Titan, Root Rider, and Thrower
Dark Elixir Troops are unlocked at Town Hall 7 through the Dark Barracks and include specialized units like the Hog Rider, Golem, Lava Hound, and Druid
Super Troops are boosted versions of existing Home Village troops that require Town Hall 11 and cost 25,000 Dark Elixir or a Super Potion to activate, with only two active at a time
Builder Base Troops are exclusive to the Builder Base, train instantly, and include units like the Electrofire Wizard, Power P.E.K.K.A, and Hog Glider
Clan Capital Troops are available to all clan members during Raid Weekends, require no resources to train, and include unique units like the Battle Ram, Skeleton Barrel, and YEETer
Elixir Troops
Elixir Troops are trained in the Barracks and make up the foundation of any Home Village army. Upgrading the Barracks unlocks more of them, and their stats can be further improved through the Laboratory.
Troop | Role |
|---|---|
Barbarian | Fast melee unit used for swarming and funneling |
Archer | Ranged unit that attacks over Walls, good for cleanup and Clan Castle troops |
Giant | High-HP tank that targets defenses to draw fire away from other troops |
Goblin | Fast unit that deals double damage to resource buildings, best used for farming |
Wall Breaker | Targets and destroys Walls to open paths for ground troops |
Balloon | An air unit that targets defenses and drops a bomb on death |
Wizard | Deals splash damage to grouped buildings and troops |
Healer | Flies over the battlefield and restores HP to ground troops |
Dragon | Flying unit with splash damage that targets both ground and air buildings |
P.E.K.K.A | High-damage melee tank effective against dense, clustered defenses |
Baby Dragon | Flying unit that gains a damage bonus when deployed without other air troops nearby |
Miner | Burrows underground to bypass Walls and surfaces directly next to its target |
Electro Dragon | Flying unit with chain lightning that arcs across up to 5 targets |
Yeti | Ground tank that spawns Yetimites to deal additional damage as it takes hits |
Dragon Rider | Flying unit that targets defenses only, faster and more precise than a regular Dragon |
Electro Titan | Slow-moving tank with an aura that continuously damages nearby buildings |
Root Rider | Smashes through Walls while locking onto defenses, combining a path opener with a tank |
Thrower | Long-range ground unit with high HP, designed for sustained damage from a distance |
Dark Elixir Troops
Dark Elixir Troops are trained in the Dark Barracks, which becomes available at Town Hall 7. They require Dark Elixir to upgrade and are generally more specialized than Elixir Troops, with each one filling a specific role in higher-level attack strategies.
Troop | Role |
|---|---|
Minion | Fast flying unit with short-range attack, immune to Seeking Air Mines |
Hog Rider | Leaps over Walls and targets defenses directly |
Valkyrie | Spins to deal splash damage to all surrounding buildings |
Golem | Large ground tank that splits into two to four Golemites on death, depending on level |
Witch | Summons Skeletons to swarm and overwhelm defenses |
Lava Hound | High-HP flying tank that targets Air Defenses and splits into Lava Pups on death |
Bowler | Rolls boulders that bounce and hit multiple targets in a line |
Ice Golem | Tankier, slower variant of the Golem that freezes nearby defenses on death |
Headhunter | Targets Heroes and applies a poison effect that slows and deals damage over time |
Druid | Heals nearby troops for 30 seconds before permanently transforming into a Bear to deal direct damage |
Furnace | Stationary unit that spawns Firemites continuously after deployment |
Also Read: How to Get Heroes in Clash of Clans
Super Troops
Super Troops are boosted versions of existing Home Village troops with enhanced stats and unique abilities. They require Town Hall 11 to activate and cost 25,000 Dark Elixir or a Super Potion each. A boost lasts 3 days, and only two Super Troops can be active at the same time. The regular version of a boosted troop cannot be trained while the Super version is active.
Troop | Role |
|---|---|
Super Barbarian | Faster and stronger, good for funneling |
Super Archer | An extended range that pierces through multiple buildings in a line |
Sneaky Goblin | Stays invisible briefly after deployment, best used for farming Dark Elixir |
Super Giant | Higher HP with a shockwave ability that stuns nearby defenses on deployment |
Super Wall Breaker | Deals splash damage across multiple Wall segments at once |
Rocket Balloon | Air unit with a speed boost on deployment, targets defenses |
Super Wizard | Chain lightning attack effective inside a Battle Blimp for concentrated damage |
Super Dragon | Higher HP Dragon with added splash damage on death |
Inferno Dragon | Builds up single-target damage similar to an Inferno Tower |
Super Minion | Long-range air unit with significantly increased damage output |
Super Valkyrie | Leaves a rage field behind that boosts troops following the attack |
Super Witch | Summons Big Boy, a massive Skeleton that acts as an additional tank |
Ice Hound | Freezes the surrounding area on death and also releases Ice Pups |
Super Bowler | Boulders bounce three times, covering more ground per throw |
Super Miner | Tunnels underground and detonates a bomb on death |
Super Hog Rider | Faster Hog Rider with a charging ability on initial deployment |
Builder Base Troops
Builder Base Troops are exclusive to the Builder Base and are trained in the Builder Barracks. Each Army Camp holds one troop type at a time, and training is instant. These troops are only used in Builder Battles and have no overlap with the Home Village army.
Troop | Role |
|---|---|
Raged Barbarian | Melee ground unit that activates a temporary rage ability in combat |
Sneaky Archer | Turns invisible for a few seconds on deployment, good for avoiding initial hits |
Beta Minion | Fast flying unit similar to the Home Village Minion |
Boxer Giant | Ground tank that targets defenses and punches with serious single-hit damage |
Bomber | Targets Walls and deals area damage on impact |
Baby Dragon | A flying unit that gains bonus damage when deployed without air support nearby |
Cannon Cart | High-damage unit that switches to a stationary cannon mode when HP drops low |
Night Witch | Summons Bats instead of Skeletons, with a stronger base attack than the Home Village Witch |
Drop Ship | Flying unit that releases Skeleton Bombs on death |
Power P.E.K.K.A | Heavy melee tank that deals a large blast on death |
Hog Glider | Dives directly into the base and detonates on impact for area damage |
Electrofire Wizard | Dual-mode unit that switches between chain lightning and Inferno-style attacks |
Also Read: How to Get Master Builder in Clash of Clans
Clan Capital Troops
Clan Capital Troops are used exclusively during Raid Weekends when attacking other clans' Capitals. Unlike Home Village troops, they are not tied to a player's Town Hall level. Every clan member has access to whichever troops the clan has unlocked, and training is instant with no resource cost. Some troops deploy as squads rather than individually.
Troop | Role |
|---|---|
Super Barbarian | Fast melee unit that clears low-HP buildings quickly |
Sneaky Archer | Stays invisible briefly on deployment to pick off key structures undetected |
Super Giant | High-HP tank with a Wall Buster ability that deals extra damage to Walls |
Rocket Balloon | Air unit with a speed boost on deployment, targets defenses in groups of 4 |
Super Wizard | Deals chain lightning damage, effective against grouped buildings |
Super Miner | Tunnels underground to bypass Walls and reach high-priority targets |
Inferno Dragon | Builds up sustained single-target damage against tough defenses |
Battle Ram | Four Barbarians carry a ram that smashes into defenses; the Barbarians deploy on impact |
Skeleton Barrel | An aerial unit that deploys as a group of 3; each barrel releases a swarm of Skeletons on landing |
Witch Golem | Large tank that spawns Skeletons and summons a Big Boy on death |
YEETer | Launches troops over Walls in a catapult-style deployment |
Flying Fortress | Siege-type unit with high HP that targets defenses and covers advancing troops |
Final Words
Clash of Clans has a wide roster of troops spread across four different categories, each built for a specific mode or playstyle. Knowing what each troop does and where it fits gives you a clearer picture of how to build armies that actually work, rather than defaulting to the same units every attack.
“ Mustafa Atteya has been writing about gaming and esports since 2023, specializing in competitive game content and player improvement guides. At 24, he brings both hands-on gaming experience and professional SEO writing expertise to the GameBoost team.”


