Banner

Phantom Blade Zero All Secret Boss Locations and Rewards

Verified ByKristina Horvat
Phantom Blade Zero All Secret Boss Locations and Rewards

Phantom Blade Zero is a wuxia action RPG with fast parry-and-dodge duels, and its optional fights pay out unique weapons, Phantom Edges, and key items. Phantom Blade Zero secret boss locations follow no single pattern.

Most fights sit behind a trigger such as a scarecrow, a set of Memory Flowers, a floor opening, or a frozen mirror, and a few need a specific Phantom Edge before the route even opens. Routes, entry requirements, and rewards for every hidden boss run from Weeping Creek Valley to the far corners of Meigu Lake.


Phantom Blade Zero Secret Boss Locations Summary

  • Phantom Blade Zero hides four Acolyte bosses behind scarecrows in the Village of Lu, Pangzhen, Meigu Lake, and the Crimson Manor, and each one drops an elemental mask.

  • Dusk the Puppeteer opens only after players gather six Firefly Memory Flowers, and the fight pays out a Phantom Edge plus a part of the Illusory Pipa.

  • The Gold-Masked One guards five Long Pillars across the map, and the first three hand out two accessories and a tempering material.

  • Hua and the Aberrant Three-Faced Puppet sit in Weeping Creek Valley, and the puppet leads to a late rematch with a rare weapon as the prize.

  • The optional Mandate Encampment adds Yubi, Wan-Jun, and several more bosses with weapon drops.

  • A frozen mirror in Meigu Lake opens once players hold all four masks, and the Blizzard Blademaster behind it drops the Whiteshadow weapon.


Secret Boss Locations in Weeping Creek Valley and Crimson Forest

Hua, Deadly Betrothed

Weeping Creek Valley holds the first optional bosses in the game, and the longest chain of those fights ends in Crimson Forest. Hua needs a specific route down into the lower valley, and the Aberrant Three-Faced Puppet shows up early in the story with a quest item as its prize.

Each fight in this chain comes with its own region and reward.

Boss

Region

Reward

Hua, Deadly Betrothed

Weeping Creek Valley, lower valley under the Sha-Chi Tower

Scarlet Wraithblade

Aberrant Three-Faced Puppet

Weeping Creek Valley

Three-Headed Doll quest item

Yucong, No. 34 Twisted Puppet

Crimson Forest, Mirrorwood area

Freezing Chaos weapon

The routes below start with Hua and finish with the Yucong rematch.

  • Reach Hua through the floor opening near the tower: Players find the opening with a faint red glow, drop through, clear the minor enemies, and turn left toward the red-flower glade. The bell inside her area clears the fog over the northern valley.

  • Meet the Aberrant Three-Faced Puppet in the opening chapter: The first fight appears early in the story and starts the Triple Threat quest.

  • Collect three Memory Flowers in the Mirage Estate: The flowers appear in one of the final Pangzhen areas and set up the rematch.

  • Gather two Scorching Flame fragments: One drops from Zhu Yuan, The Searing Blade, below the Pangzhen Sha-Chi Tower, and the other comes from the third Long Pillar in east Meigu Lake.

  • Temper the Sanguine Reach into the Blazing Edge: Players meet Myst in the Order's underground tavern in Pangzhen first, and the Blazing Edge is the tempered form of the weapon.

  • Rematch the puppet in the Mirrorwood: The fight needs the tempered weapon, and the boss returns under the name Yucong.

The Triple Threat chain pays off for players who wait. The first fight drops no weapon and nothing useful for early progress, and the next quest stage only appears near the end of Pangzhen, so walking away with a starting weapon costs very little.

The Three-Faced Puppet throws smoky black attacks that drain all stamina when players block, so dodging works best. The boss uses few red or blue attacks, which limits counter chances, and regular attacks cost no stamina and still wear down its Sha-Chi. Once that gauge breaks, players spend stamina on Sha-Chi combos for real damage.


Secret Boss Locations in the Village of Lu

Dusk the Puppeteer

The Village of Lu holds the first Acolyte boss and a second fight behind a Memory Flower gate. Both fights belong to the Secrets at the Heart of the Lake quest, which later leads to a hidden mirror in Meigu Lake.

Yanru and Dusk need different triggers and pay out different prizes.

Boss

Region

Reward

Acolyte Yanru

Village of Lu, northern farmland

Yanru's Blazing Mask (fire)

Dusk the Puppeteer

Village of Lu, ravine below the Broken Puppet Pit

Puppeteer's Bell Phantom Edge and Illusory Pipa Head

Yanru needs two quick steps, and Dusk needs a full Memory Flower hunt.

  • Find the lone scarecrow near the Engine Giant Remains Bell: The scarecrow stands across from a training area with shield puppets.

  • Defeat the puppet enemy nearby and interact with the scarecrow: The interaction starts the fight against the pyromancer.

  • Collect all six Firefly Memory Flowers: Gathering the full set opens the fog inside the shrine beside the Temple of Blue Fireflies Bell.

  • Walk through the fog to the Broken Puppet Pit Entrance Bell: The bell sits next to an angler at the end of the path.

  • Drop into the ravine to start the Dusk fight: The arena below holds its own bell, which shortens every retry.

Dusk summons puppets and fires ranged attacks, so keeping the boss in sight at all times matters most. Players clear the puppets first, since those melee-only enemies blindside anyone who ignores them, and long-range weapons let players hit Dusk and the puppets together. Dusk finishes forward rushes with a Killer Move, so players dodge after the last claw hit.

After summoning two puppets, Dusk blinks in front of the player for a Brutal Move, and a perfect parry triggers a Ghoststep. At low health Dusk splits into clones, and staying close to them and focusing on one clone at a time denies the ranged attacks.


Secret Boss Locations in Pangzhen and the Mandate Encampment

Wan-Jun

Pangzhen hides the second Acolyte boss, and the optional Mandate Encampment behind the Village of Lu gate adds a cluster of extra fights. Each area needs a specific item from the main story before the fights open.

Leiting needs the Flaming Mane, and the Encampment fights need the Outer Gate Key.

Boss

Region

Reward

Acolyte Leiting

Pangzhen backstreets

Leiting's Thunder Mask (lightning)

Yubi, No. 21 Swordfighter Puppet

Mandate Encampment, building arena

Illusory Pipa Backplate and Baishan Stormswords dual-wield weapon

Wan-Jun

Mandate Encampment

Bashpole Phantom Edge

Chief Disciple of the Seven Stars

Mandate Encampment

Swordsman's Summon and Training Grounds Key

Wu Lengshuang

Mandate Encampment

Soft Snake Sword

Corpse-Eating Xue

Mandate Encampment

No reward

Red

Mandate Encampment

No reward

Both routes start from a bell and a key item.

  • Earn the Flaming Mane Phantom Edge in the main quest: The Phantom Edge burns the thorns that block the route to Leiting.

  • Walk from the Old Man Gen's House Bell to the scarecrow: The path runs forward and down a hill, and the scarecrow stands straight ahead.

  • Use the Mandate Encampment Outer Gate Key at the Outer Gate Bell: The gate sits in the Village of Lu and opens the optional region.

The Flaming Mane keeps paying off after Leiting falls. Burning the brambles in the southwestern slums reveals a mountain pass with a gazebo chest that holds the Formless Divine Mirror accessory.

The Bashpole smashes cracked floors and walls, so Wan-Jun's drop also opens hidden paths. Cracked ground near the Young Master Lan's Hideout Bell in the Village of Lu hides a chest with the Border Banner tempering material, and only the Bashpole breaks it.


Secret Boss Locations in Meigu Lake

Acolyte Guhe

Meigu Lake brings the third Acolyte boss and the last Illusory Pipa boss, and both sit on islands that need a boat to reach. The Illusory Pipa repair at the end of the chain turns three boss drops into an instrument that clears barriers across the map.

Guhe stands on the village island, and Yan Qiansui waits at the sunken opera house.

Boss or Task

Region

Reward

Acolyte Guhe

Meigu Village East Dock island

Guhe's Venom Mask (poison)

Yan Qiansui, the Zither Maiden

Sunken opera house, south Meigu Lake

Illusory Pipa Strings and a Fanatic's Fragment tempering material

Illusory Pipa repair

Order's underground tavern, Pangzhen

Illusory Pipa Phantom Edge

The steps below follow the order that most players complete them.

  • Burn the brambles at the lake entrance: The lake opens from the northeastern corner of Pangzhen near the Pavilion of Knowledge, and the Flaming Mane clears the way.

  • Sail to the village island and find Guhe's scarecrow: The scarecrow stands on the east edge of the island, and the Secrets at the Heart of the Lake quest tracks the fight.

  • Reach the opera house through north Pangzhen: The route opens after the Pangzhen region boss falls.

  • Collect the six Yan'er's Memory Flowers around the island: Two of them sit near the Pangzhen docks, and the fight begins near the Meigu Songhouse Dock.

  • Hand all three Pipa parts to Myst: Players bring the Head from Dusk, the Backplate from Yubi, and the Strings from Yan Qiansui, and Myst restores the instrument.

Yan Qiansui screeches at regular intervals, and each screech triggers a quick-time event in the middle of the duel. The Strings complete the final part, so players who already hold the other two can head straight to Myst after the fight.

Boats in Meigu Lake never run out of fuel, so players can dock at the Sha-Chi Tower and at every island as they search for scarecrows and Memory Flowers.


Gold-Masked One Secret Boss Locations at Every Long Pillar

Gold-Masked One

The Gold-Masked One, also called the Man in Black, appears at five Long Pillars that form the Bloodline Awakening quest. Each pillar fight teaches a different part of the combat system, and each win drops a reward.

The first three pillars sit in different regions and hand out distinct rewards.

Long Pillar

Region

Reward

Effect

First

Weeping Creek Valley

Counterstrike Bracers

Adds 20% damage for two seconds after a parry

Second

Crimson Forest

Miraculous Scabbard

Grants super armor and damage reduction briefly after a main weapon swap

Third

Meigu Lake island

Flaming Grip

Tempering material for the Sanguine Reach

Each pillar needs its own approach route.

  • Reach the first pillar through a quest detour: Players finish the Deep in the Valley side quest to open the area beside the Sha-Chi Tower, take the Rusted Loong Key from the chest behind the Long Pillar Overlook Bell, and use it on the marked door.

  • Find the first pillar beside the Weeping Creek Long Pillar Bell: The path past the door ends right there.

  • Find the second pillar beside the Mirrorwood Long Pillar Bell: The bell sits in a glowing red area to the left after the cave exit, and the fight is tough enough to postpone.

  • Dock at the Midlake Long Pillar Dock for the third pillar: A dragon pillar waits there, guarded by enemies including a Butcher.

  • Find the fourth pillar beyond the Four Guardians' Mirror: The pillar sits in the Meigu Lake mirror area that opens with all four masks.

  • Find the fifth pillar in the story finale: The final pillar sits in the non-optional finale area of the main story.

Countering red attacks with a perfect dodge and blue attacks with a perfect parry drains the Gold-Masked One's Sha-Chi, and the stagger that follows opens a damage window. Players repeat that loop until his health bar empties.

His health pool is large, so the fight turns into a battle of attrition. A win at the first pillar also opens the second pillar.


Secret Boss Locations at the Crimson Manor and Frozen Mirror

Yanrus Blazing Mask

The last hidden fights need the most preparation. The Crimson Manor sits behind a quest chain that spans three regions, and the frozen mirror stays shut until players carry all four Acolyte Masks.

Each Herald's Illusion portal sits near a different boss arena.

Portal

Location

First

Village of Lu, up a path to the left of the Puppet Testing Grounds arena

Second

Near the final boss arena in the Mandate Encampment

Third

Near the final boss arena in the Mountain of Imprisonment

The route follows a fixed order from the lift to the final arena.

  1. Open the lift beneath the Sha-Chi Tower in Weeping Creek Valley: Players finish the Deep in the Valley side quest, lure the endlessly respawning Powderkeg enemy to the rubble at the tower's base, step away, and let the blast reveal a lift down to the Crimson Manor.

  2. Enter all three Herald's Illusion portals: Each portal opens one eye of a hanging puppet, and the puppet hands over the Puppet's Tongue after the third visit.

  3. Use the Puppet's Tongue on the manor door and descend: Victory over the Puppet Scavenger and Acolyte Hansui pays out Hansui's Frost Mask (ice), the Alloyed Scythe Blade, and the Crystal Puppet Eye [Yang].

  4. Sail the Sha-Chi boat to the frozen shoal in northwestern Meigu Lake: Players dock at the icy shoal, pass through the small entrance in the middle, and reach the Four Guardians' Mirror Bell with all four masks in the inventory.

  5. Interact with the mirror to enter the Discordance area: The warp lands players on a mountain path that ends at the Blizzard Blademaster, and the win awards the Whiteshadow two-handed weapon.

The Hansui fight opens with the Puppet Scavenger alone. Once the Scavenger drops to half health, Hansui joins the arena and the Scavenger freezes in place, so players switch focus to Hansui and finish the Scavenger afterward. The Alloyed Scythe Blade tempers the Hunter's Chain Sickle, and the Yang eye counts as a key item.

The Blizzard Blademaster likely freezes players repeatedly with his slashes, so dodging cleanly keeps the fight under control. The Whiteshadow he drops carries a Frozen perk that builds chill and frozen gauge, and its special move, Whiteshadow's Frosthowl, freezes every enemy it hits.


FAQs About Phantom Blade Zero Secret Bosses

Do secret bosses in Phantom Blade Zero restart from the first phase after a defeat?

A defeat during a boss's second phase restarts the fight from that second phase instead of the very start. Most multi-phase bosses stop at two phases, so retries on long secret fights stay short once the opening phase feels routine. A defeat in the opening phase still returns players to the beginning.

What does the Illusory Pipa open after Myst repairs it?

A repaired Illusory Pipa dispels mist and wind barriers and replaces the Heartrend Pipa as a Phantom Edge. Playing it in front of the mist at the Weeping Mistgate in northeastern Meigu Lake opens the Mountain of Imprisonment, a region with more Phantom Edges. The Pipa also clears a barrier in Pangzhen for the Don't Forget Me quest.

Where does the Deathlock accessory sit near the Guhe scarecrow in Meigu Lake?

The Deathlock accessory sits east of the Meigu Village East Dock bell, close to the Guhe scarecrow. Players clear the bramble beside the dragon statue, choose the Preservation Jar option when the statue prompts, and collect the item that appears afterward. The spot needs only a short detour from the dock bell.

Which secret bosses count toward the perfect ending in Phantom Blade Zero?

The four Acolyte bosses, the three Illusory Pipa bosses, and the Gold-Masked One at all five Long Pillars all feed the perfect ending route. Hansui's Crystal Puppet Eye [Yang] and the Crystal Puppet Eye [Yin] from the Mountain of Imprisonment both go into a statue after the chapter-ending boss behind the frozen mirror.

Which weapon works best against the Gold-Masked One and puppet secret bosses?

Jagged Steel works best against the Gold-Masked One, since that boss is susceptible to bleed. Puppet bodies resist bleed, so the Livingwood Talisman from a chest near the Smuggler's Tunnel in the Village of Lu helps once polished, restoring bleed at 70 percent effectiveness against the Aberrant Three-Faced Puppet.


Final Words

Secret bosses in Phantom Blade Zero reward careful planning, since masks, Pipa parts, and tempering materials all feed later fights. A clean run follows the story order. Players clear the Village of Lu fights first, grab the Flaming Mane in Pangzhen, finish Meigu Lake and the Mandate Encampment next, and save the Crimson Manor for last once every portal stands open.

Following story order keeps backtracking low and puts each Phantom Edge to work right away. Players who treat the Long Pillar fights as practice carry sharper parry and dodge timing into every later duel, which helps most against demanding fights like Dusk, Yucong, and the Blizzard Blademaster.


GameBoost Products

Buy Phantom Blade Zero on GameBoost
View all GameBoost Game Keys
View all GameBoost Accounts
View all GameBoost Boosting Services
View all GameBoost Currencies
View all GameBoost Gift Cards
View all GameBoost Top Ups
View all GameBoost Items

“ Hamza is your average video game enthusiast who’s always looking for his next game to play. Whether he’s diving into a competitive multiplayer match, exploring a massive open world, or getting completely hooked on a new release, gaming has always been one of his favorite ways to spend his time. Over the years, his love for games has grown into a passion for understanding and sharing everything about them. Through his articles, Hamza aims to help gamers discover new games, improve their skills, stay up to date with the latest gaming news, and get the most out of their favorite titles.”