Banner

GreedFall Romance Options Explained for Every Companion

Verified ByFilip Premuš
GreedFall Romance Options Explained for Every Companion

GreedFall romance options are narrow by RPG standards, and that narrowness is the design. Four of the five GreedFall companions can be romanced; every route runs through a three-part personal questline, and each one ends in a single private scene at your residence. Commit to one partner and the rest close for good on that save.

Spiders built relationships the same way it built the rest of the game, through conversation and consequence. Pick the wrong line after a companion quest and the route quietly closes with no warning prompt. Our GreedFall review scored the game 7/10 and called the romance writing sweet but thin, and that read holds up once you map all four routes side by side.

This page explains who you can romance, what each companion responds to, and what the payoff looks like.


GreedFall Romance Options Summary

GreedFall Romance Options Summary
  • Four of five companions are romanceable: Vasco, Síora, Kurt, and Aphra. Petrus stays a friend for the whole campaign.

  • Vasco and Síora are open to any De Sardet. Kurt is female-only, Aphra is male-only, so one playthrough can reach three routes at most.

  • Every route needs all three personal quests finished plus supportive dialogue after each one.

  • Committing sets your status to Loving and locks out the other romances for that save.

  • The payoff is one private scene and a trophy, with no combat or build benefit attached.


How GreedFall Romance Options Actually Work

How GreedFall Romance Options Actually Work

Romance in GreedFall runs on companion questlines. Each of the four romanceable characters carries three personal quests, and the game hands you a decision point in conversation after each one. Choose the supportive line every time and the route stays open through to the end.

Recruitment order matters for pacing. Vasco opens his chain first, Síora's arrives last, so a Síora run leaves you working against the late game. Kurt's third quest, Settling Scores, needs him to survive the attempted Coin Guard coup, and his death there ends the route outright.

Approval slips outside dialogue too. Companions track a relationship level that runs from Suspicious up through Friendly, and it reacts to how you treat their factions during the main story. Stack hostile choices against the Nauts or the natives and a relationship sours before you ever reach a romance prompt.

Companion

Available to

Personal quests

Friendly bonus

Vasco

Any De Sardet

A Name for a Family, Family Reunion, Forever a Naut

Intuition

Síora

Any De Sardet

Find Queen Bladnid, Promises Set in Stone, The Queen's Farewell

Vigor

Kurt

Female De Sardet

Missing in Action, Amongst the Ghosts, Settling Scores

Craftsmanship

Aphra

Male De Sardet

Islander Knowledge, Cave of Knowledge, The Linking Ritual

Science


The Dialogue Choices That Keep Each Route Alive

Each companion rewards a different tone, and no universal charming option works across all four. Reading the character is the whole skill check.

Vasco responds to honesty and to interest in the Nauts and the sea. Ask about his happier memories, back his decision to assert himself against his old order, and tell him you'd sail with him. Síora dislikes surface-level compliments, so she opens up when you show curiosity about her people and speak about losing a mother the way she did. Taking a bribe during Promises Set in Stone damages her opinion at the worst moment.

Kurt wants nostalgia and directness. Talk about wanting to understand him, share a childhood memory of Constantin, and say you hope to be part of what comes next for him. Aphra is the outlier, with no time for flattery and everything for ideas. The lines that land are about the two youths, about what you've learned from her, and about wanting a place in the linking ritual.


What You Actually Get Out of a GreedFall Romance

The reward is purely narrative. Each completed route ends with a private scene at your residence, a kiss, a Loving status and one trophy, and none of it changes how De Sardet fights. Collecting all four trophies takes two playthroughs at minimum, one as each gender.

Attribute bonuses come from friendship instead of love. Hitting Friendly grants a permanent point of that companion's signature attribute, and Petrus gives Charisma even though he's never romanceable.

Aftermath is where the system runs out. Companion banter barely shifts and the main quest never acknowledges your partner. The writing inside the personal quests, particularly Síora's grief and Kurt's guilt, is strong enough that the routes still land. You can pick the game up on its official Steam store page.


FAQs About GreedFall Romance Options

FAQs About GreedFall Romance Options

Can you romance more than one companion in GreedFall?

You can pursue several at once, right up until you accept one. That conversation sets your status to Loving and closes every other route for the save.

Can a male De Sardet romance Kurt?

No. Kurt is available only to a female De Sardet, and Aphra only to a male one. Vasco and Síora carry no gender restriction.

Is Petrus romanceable in GreedFall?

No. Petrus is the one companion with no romance path, though befriending him still grants a Charisma bonus.

Can you miss a GreedFall romance permanently?

Yes. Skipping a personal quest, picking a dismissive reply after one, or letting Kurt die during the coup ends that route for the playthrough.


Final Words

The four routes are worth running for the questlines attached to them more than for the romance beat at the end. Síora's chain is the best-written material in the game, and it would earn your time even if the relationship option didn't exist.

Planning a first playthrough? Decide your De Sardet's gender with the romances in mind. Two of the four routes are locked off at character creation, and nothing in the opening hours warns you.

Spiders has said nothing about revisiting these relationships in a future game. Treat GreedFall romance options as character studies with a short final scene attached, and you'll come away satisfied.


GameBoost Products

GreedFall Game Key
View all GameBoost Game Keys
View all GameBoost Accounts
View all GameBoost Boosting Services
View all GameBoost Currencies
View all GameBoost Gift Cards
View all GameBoost Top Ups
View all GameBoost Items

“ A former sports journalist and editor, Patrik joined Gameboost SEO team in 2026. He has spent most of his life playing Football Manager, but his sphere of interests spreads through whole gaming universe.”