


- MW4 Weapons List: All 33 Launch Weapons and Classes
MW4 Weapons List: All 33 Launch Weapons and Classes

Modern Warfare 4 has 33 weapons at launch, spread across assault rifles, SMGs, shotguns, LMGs, marksman rifles, sniper rifles, pistols, launchers, and melee. The roster includes 24 Primary Weapons, eight Secondary Weapons, and one dedicated melee weapon.
Before chasing the MW4 meta, check which weapons your current Player Level gives you access to. Some arrive with Create-a-Class; others sit much later in the progression track.
Below is the complete launch list, grouped by class, with the Multiplayer levels needed to select each weapon in a custom loadout.
MW4 Weapons Summary
33 launch weapons fill nine classes: 24 Primary, eight Secondary, and one melee.
Create-a-Class becomes available at Player Level 4. Default Loadouts cover the opening levels.
The tables use Multiplayer Player Levels, separate from a gun's own Weapon Level.
Assault rifles have the largest selection, with eight weapons.
DMZ weapon access follows its own rules, including loot, Vendor purchases, and extracted Weapon Manuals.
How Many Weapon Classes Are in MW4?
MW4's launch roster has nine weapon classes. Six belong to the Primary category, two belong to Secondary, and melee has its own dedicated slot.
Weapon Class | Launch Weapons | Category |
|---|---|---|
Assault Rifles | 8 | Primary |
Submachine Guns | 5 | Primary |
Shotguns | 2 | Primary |
Light Machine Guns | 3 | Primary |
Marksman Rifles | 3 | Primary |
Sniper Rifles | 3 | Primary |
Pistols | 4 | Secondary |
Launchers | 4 | Secondary |
Melee | 1 | Dedicated melee slot |
Total | 33 | All categories |
The levels below refer to Multiplayer Create-a-Class access. Default Loadouts can let you use equipment before you can freely select it for a custom class.
All MW4 Assault Rifles

Assault rifles give you the biggest selection at launch. Start here if you want to compare several main weapons before committing to one class.
Assault Rifle | Multiplayer Player Level |
|---|---|
Han 86 | 4 |
M4 | 14 |
Hyeon Burst | 21 |
Patriot XMR | 27 |
Kastov 762 | 34 |
Oden | 39 |
Axion | 52 |
Cronen Squall | 55 |
The Han 86 is available when Create-a-Class opens. The rest arrive across the level track, ending with the Cronen Squall at the initial level cap.
All MW4 SMGs

There are five submachine guns in the launch roster. For a class you expect to use in tight spaces, try its handling on the routes you actually play before spending time leveling every option.
SMG | Multiplayer Player Level |
|---|---|
ISO Nightshade | 4 |
VEL 46 | 5 |
Wz.55 Striga | 18 |
PPSh-41 | 30 |
X-58 Nyx | 46 |
All MW4 Shotguns

The launch shotgun class contains two weapons. If you plan to use one, build the rest of your loadout around the routes and distances you expect to face.
Shotgun | Multiplayer Player Level |
|---|---|
Rezi 12 | 4 |
Warlord | 32 |
All MW4 LMGs

Three light machine guns are available at launch. When testing this class, pay attention to how the weapon handles between firing positions, during reloads, and after a sprint.
LMG | Multiplayer Player Level |
|---|---|
Finn LMG | 4 |
Type 73 | 9 |
APOC-338 | 44 |
If you're comparing MW4 accounts for a particular weapon, check both the listed player rank and that gun's progression. Access to a weapon and access to its attachments describe different parts of the setup.
All MW4 Marksman Rifles

The marksman rifle class has three launch entries. Test follow-up shots and sight recovery alongside your aim; a weapon needs to suit what happens after the first trigger pull too.
Marksman Rifle | Multiplayer Player Level |
|---|---|
MAR-9 | 4 |
Oris 8.6 | 11 |
Mosin-Nagant | 36 |
All MW4 Sniper Rifles

MW4 has three sniper rifles at launch. Before choosing a regular loadout, test the scope view, movement, and time needed to line up another shot.
Sniper Rifle | Multiplayer Player Level |
|---|---|
KG-7 Vulcan | 4 |
Astaroth .57 | 25 |
Signal 50 | 50 |
All MW4 Pistols

Pistols fill the Secondary Weapon category alongside launchers. Choose a sidearm around the situations your Primary Weapon leaves you in, including an interrupted reload or an opponent closing the distance.
Pistol | Multiplayer Player Level |
|---|---|
Sang 9mm | 4 |
Krait P68 | 7 |
.50 GS | 41 |
Mojave .357 | 48 |
All MW4 Launchers

Four launchers appear in the launch roster. Check the targeting and firing requirements of the one you select before taking it into a match.
Launcher | Multiplayer Player Level |
|---|---|
PILA | 4 |
RPG-8 | 23 |
JOKR | 43 |
PM-40 Anvil | 54 |
A launcher takes the Secondary slot. Consider what you'll use if you need a quick backup firearm before committing that slot to another job.
All MW4 Melee Weapons

MW4 launches with one dedicated melee weapon, the FSS Carbon Edge 1095 knife.
Melee Weapon | Multiplayer Player Level |
|---|---|
FSS Carbon Edge 1095 | 4 |
The dedicated melee slot sits alongside your Primary and Secondary choices. Its presence accounts for the final weapon in the 33-weapon total.
Player Level vs Weapon Level
Player Level determines access to level-based Multiplayer content. Weapon Level tracks progression on an individual gun. These are separate numbers.
For example, reaching the required Player Level lets you select a weapon in a custom class. You then develop that weapon's own progression through use.
When checking a requirement, read which level it refers to. A high player rank doesn't automatically describe the attachment selection available on every gun.
How Weapon Access Works in DMZ
The Multiplayer access levels above don't replace DMZ's acquisition systems. In Hajin, you can recover weapons through looting, and the FOB provides purchase options.
Extracting a Weapon Manual adds its weapon type to your repeatable Gunsmith purchase options. Bringing home a looted gun gives you that individual weapon to use. Weapon leveling is shared across Multiplayer and DMZ, so attachment progression can carry across those modes.
Check your DMZ weapon access separately before planning a loadout around a gun you've been using in Multiplayer.
Optional store content sits alongside these progression systems. COD Points pay for eligible in-game content, such as bundles; check the included items before buying one for a particular weapon appearance.
FAQs About MW4 Weapons
Final Words
Use the weapon list to plan what you'll try next and how far away it sits on the level track. Start with a class that suits the matches you play, then compare the options as they become available.
Check the in-game progression screen before setting a long leveling target, especially after an update changes the roster or its requirements.
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“ Filip Premuš is a seasoned gaming content writer specializing in titles like Steal a Brainrot, Old School RuneScape, and other popular online games. With a sharp focus on accuracy, updates, and in-game strategy, he creates comprehensive guides that help players stay ahead of the meta and make informed decisions.”






