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Life is Strange

Life is Strange

Price: $8.54 USD
Life is Strange is an episodic adventure game developed by Dontnod Entertainment and published by Square Enix. Released across five episodes between January 30 and October 20, 2015, for PC via Steam, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, the game follows Max Caulfield, an eighteen-year-old photography student who discovers she can rewind time, using her ability to investigate the disappearance of fellow student Rachel Amber in the small coastal town of Arcadia Bay, Oregon. The game received over 75 Game of the Year awards and listings and is widely considered one of the most influential narrative-driven games of its era.
4.2
1,876 reviews
Developer

DON'T NOD

Release Date

Jan 28th, 2015

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About Life is Strange

Life is Strange is an episodic adventure game developed by Dontnod Entertainment and published by Square Enix. It was announced at Gamescom on August 11, 2014, and released in five episodes between January 30 and October 20, 2015, for PC via Steam, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, with Mac and Linux ports following later. Development began in April 2013 with a small team of fifteen people, growing to around forty once Square Enix stepped in to support production the following year.

Max Caulfield returns to her hometown of Arcadia Bay, Oregon, after years away, enrolling as a senior photography student at Blackwell Academy. During a violent altercation in the school bathroom, Max discovers she has the ability to rewind time, using it to save her childhood best friend Chloe Price from being shot. Reunited, the two set out to investigate the disappearance of Rachel Amber, a fellow student, uncovering a darker side to Arcadia Bay and the people in it along the way. The story unfolds through five episodes, with player choices, both large and small, shaping how events play out and rippling forward through what the developers describe as a butterfly effect running through the narrative.

The rewind mechanic sits at the heart of the game's design, letting players undo recent actions and dialogue choices to explore different outcomes before settling on a final decision. Not every consequence can be avoided this way, and the game deliberately builds toward moments where Max's power can't undo everything, tying directly into its central themes about growing up, choice, and the cost of trying to control outcomes that can't always be controlled. The hand-painted visual style, developed with an "impressionistic rendering" approach according to art director Michel Koch, and an acclaimed folk-driven soundtrack composed by Jonathan Morali both became defining elements of the game's identity.

Life is Strange won multiple Game of the Year awards and nominations across outlets, including Destructoid, PlayStation Blog, and the Develop Industry Excellence Awards, and holds a Metacritic score of 85. The game's success established Dontnod Entertainment as a prominent narrative-focused studio and launched a broader Life is Strange franchise, including a prequel, a direct sequel, and later entries developed by Deck Nine Games.


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System Requirements

Minimum

OS
Windows Vista
Processor
Dual Core 2.0GHz or equivalent
Memory
2 GB RAM
Graphics
ATI or NVidia card w/ 512 MB RAM (not recommended for Intel HD Graphics cards)
DirectX
Version 9.0
Storage
5 GB available space

Recommended

OS
Windows 7
Processor
Dual Core 3.0GHz or equivalent
Memory
2 GB RAM
Graphics
ATI or NVidia card w/ 1024 MB RAM (NVIDIA GeForce GTX 260 or ATI HD 4890)
DirectX
Version 9.0
Storage
14 GB available space
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