



Lobotomy Corporation: Monster Management Simulator
Project Moon
Apr 8th, 2018
3% cashback on this purchase




Description
Monsters beyond your imagination, and you: The Manager.Monsters beyond your imagination, and you: The Manager. Monsters beyond your imagination, and you: The Manager. A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility. One disaster will lead to another, until everything has fallen into chaos. “I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a roguelite monster-management simulation.
Our game was inspired by the monsters birthed of various inspirations featured in games, film, and series, such as the SCP Foundation, Cabin in the Woods, and Warehouse 13. Going further, it was developed with this thought: “What if those monsters were real, and your job were to manage them?”
You will be playing as the Manager of Lobotomy Corporation, a company in which such creatures are contained and managed. Order your employees to perform work with and on the creatures and watch the results expectantly. Gather energy produced by the monsters and fulfill the quota each day, expand the facility, and manage even more strange beings. In this game, the player will face an ever-present sense of tension and dread as they progress through each day.

“Our new technology will bring salvation to humanity.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Lobotomy Corporation is a newly established energy company that isolates Abnormalities and extracts an infinite amount of energy from them by using independently developed technology, or so it seems on the outside. Join the corporation, and witness the true reality with your own eyes.
Lobotomy Corp. consists of several departments, much like any other company. You will have access to various departments as you harness more energy. The more departments you have unlocked, the more efficient the management of Abnormalities will become.
Furthermore, AIs such as Angela and the ‘Sephirot’ will be at your side to provide all the assistance you need for smooth progression.

Beings that you must constantly research and observe.
We dubbed the creatures that reside in Lobotomy Corporation, ‘Abnormalities’.
You will have to try your best to keep your employees out of danger while extracting as much energy as possible from the Abnormalities. However, you must learn what types of work you should and shouldn’t perform via trial and error.
You start with zero information on the Abnormalities. At first, your eyes, ears, and the in-game manual will be your only hints. Let your intuition pick the work type that might suit the Abnormality best. After that, order the employee who is best suited for the job to work on the Abnormality, and wait for the results. In the process of managing Abnormalities, you will gain the power of information.
The amount of energy you can acquire from Abnormalities will depend heavily on the type of work your employees perform.

This is NOT a tycoon.
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
As mentioned before, Abnormalities are beings that need to be treated with great care. Some might dislike the idea of being locked inside a Containment Unit, and may sometimes attempt to breach containment.
A breaching Abnormality will attack every employee in sight and disrupt the facility’s systems. Worse still, it could open up other units and cause more Abnormalities to escape. Furthermore, employees eroded or corrupted by certain Abnormalities will have a greatly adverse influence on other employees. Employees brainwashed by Abnormalities might randomly attack those around them, wholly oblivious to what they are doing. In addition, employees may go insane from serious psychic trauma, disobeying your orders and damaging the psyche of other employees around them.

One disaster leads to another, until everything has fallen into chaos.
If you fail to resolve a situation immediately, it will ultimately spiral out of control and throw the whole facility into chaos. When such a situation does occur, you will have to gather employees to suppress any threat and regain control of the situation, or give up parts of the facility to ensure the company’s safety.

“Tell me, manager. Do you have any wishes?”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
The game consists of two main portions: Monster Management and visual Story Segments.
Once a day of managing Abnormalities and producing energy ends, the story segment will follow right afterward.
In the Story Segments, dialogue with Angela (the AI you’ll also be seeing occasionally in the management portion of the game) and the Sephirot will play. As you progress through the missions they give, you will come closer to the truth hidden deep in the company. You may have to ask questions, or answer questions from others. Here, you will uncover the secrets surrounding the company and yourself, and mayhaps even more.
“Hello, X.”
“I give you a warm welcome to Lobotomy Corporation.”
Buy Lobotomy Corporation: Monster Management Simulator Steam Key
Buy Lobotomy Corporation: Monster Management Simulator Steam Key and take control of a facility filled with unpredictable creatures on PC through Steam. This is a digital Steam key with instant delivery, so your key will be available in your account dashboard immediately after purchase, ready to activate through the Steam client. Every purchase includes 3% cashback in GB Coins and 24/7 live chat support, backed by 19,000+ verified Trustpilot reviews. From demanding management games to dark roguelite simulations, browse our Steam key catalogue and expand your PC library for less.
About Lobotomy Corporation: Monster Management Simulator
Lobotomy Corporation: Monster Management Simulator is a roguelite management game developed and published by ProjectMoon. Inspired by stories about secret organizations containing supernatural threats, it places you in charge of a facility that extracts energy from mysterious creatures known as Abnormalities.
As the Manager of Lobotomy Corporation, you must assign employees to work with contained Abnormalities and meet the facility’s daily energy quota. Every creature behaves differently, so successful management depends on observation, experimentation, and learning from previous mistakes.
You begin with very little information about each Abnormality. Different work types can produce dramatically different results, and an employee who is suitable for one creature may be completely unprepared for another. Gradually researching their behavior reveals more reliable ways to interact with them.
Employees can be trained, assigned to departments, equipped with specialized gear, and selected according to their strengths. Careful preparation becomes increasingly important as the facility expands and more dangerous Abnormalities are introduced.
Containment breaches can quickly turn a routine workday into a disaster. Escaped creatures may attack employees, damage systems, release other Abnormalities, spread corruption, or drive workers insane.
Problems can also affect the facility indirectly. Brainwashed employees may turn against their colleagues, psychological trauma can cause panic, and one failed containment procedure can create a chain reaction across several departments.
When chaos begins, you must decide whether to send employees to suppress the threat, isolate parts of the facility, or sacrifice resources to prevent further losses. Poor decisions can cause an entire day to collapse.
New departments become available as the corporation gathers more energy. Angela and the Sephirot provide guidance, missions, and story developments while gradually revealing the organization’s hidden purpose.
Each day is divided between facility management and visual story segments. Completing work shifts advances conversations, character missions, and the larger mystery surrounding the corporation, its technology, and the Manager’s role within it.
Lobotomy Corporation is a strong choice for players who enjoy difficult management games, roguelite progression, psychological horror, supernatural creatures, trial-and-error systems, and stories built around secrecy and moral compromise.
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System Requirements
Minimum
- OS
- Windows 8.1 or later
- Processor
- Intel(R) Core(TM) i5-3570
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 550 ti or Radeon hd 6570
- DirectX
- Version 9.0c
- Storage
- 6 GB available space
- Sound Card
- DirectX 9.0c compatible
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3% cashback on this purchaseFAQs About Lobotomy Corporation: Monster Management Simulator
Open the Steam client and click Add a Game in the bottom-left corner. Select Activate a Product on Steam, enter your code, and follow the on-screen instructions. Once activated, Lobotomy Corporation will be added to your Steam library.
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This product is a Steam key, not an account. You redeem the code through Steam, and Lobotomy Corporation is added directly to your own library.
Select your region at checkout to confirm availability for your country. If you are unsure whether your country is supported, check the activation details before completing your purchase.
Lobotomy Corporation is a roguelite monster-management simulation with psychological horror, employee management, containment procedures, facility expansion, visual story segments, and trial-and-error progression.
Abnormalities are dangerous supernatural creatures contained inside the facility. Each has different preferences, behaviors, risks, and containment conditions that must be discovered through observation and experimentation.
Not in the traditional sense. Although you manage employees, departments, and resources, the main challenge comes from understanding dangerous Abnormalities and preventing containment failures from escalating into facility-wide disasters.
A breaching Abnormality may attack employees, disrupt systems, free other creatures, spread corruption, or create psychological damage. You must deploy employees to suppress the threat or contain the damage before the situation becomes unmanageable.
Yes. Story segments appear after management shifts and feature Angela, the Sephirot, and other characters. Completing their missions reveals more about the corporation, its technology, and the Manager’s identity.
Lobotomy Corporation requires a 64-bit version of Windows 10 or later, DirectX 9.0c, and 6 GB of available storage. Although the original requirements listed Windows 8.1, the current Steam client requires Windows 10 or later.
The minimum specifications include an Intel Core i5-3570 processor, 8 GB of RAM, and an NVIDIA GeForce GTX 550 Ti or AMD Radeon HD 6570 graphics card. A DirectX 9.0c-compatible sound card is also required.