FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America.
Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them.
It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc.
Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.
The title first debuted in 1991 as the fourth installment in the FINAL FANTASY series. Wildly popular thanks to its unique characters and dramatic storylines, it went on to be ported to many different platforms.
FINAL FANTASY IV was the first title to introduce the Active Time Battle (ATB) system, which has become synonymous with the series. It also saw the introduction of the Augment system, which enabled the transfer of abilities from other characters and gave players an edge in battles.
This iconic title is packed with other amazing features.
Voice acting for event scenesKey events unfold with spoken dialogue.
Deeply emotional portrayalsCharacters go through visibly apparent emotional changes.
A brand new mapping featurePlayers start with a completely blank dungeons map, adding an element of the unknown to the mix!
JukeboxPlayers can listen to the game's music anytime they want.
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High resolution graphics and retouched cutscenes.
The interface has been renewed to match those of the gamepad.
Select difficulty from Normal to Hard to adjust the balance of the game.
New save functions, including autosave, allow for players to quit the game at any time without fear of losing their progress.